With a reduced payload and half filled fuel tanks a catapult launch might be successful.
This is very off topic, so I'll hide the details
As I’ve said before, the F-14 has way larger wings and more powerful engines compared to the Tornado. Sure, the F-14 weighs like 35% more than the Tornado, but the F-14s engines produce over 50% more thrust than those of the Tornado.
The A-5 is a similar story, its wings are more than twice as large as those of the Tornado, while having a similar weight and engine power.
F-111B was an absolute whale of a naval combat aircraft but still was carrier capable, I think F3 and GR4 could operate off carriers with modifications on the landing and takeoff parts
From what I can find online, the SK 60F never existed.
Saab had an old plane (60134) they used as a mockup for proposed stuff like the 60F and the 2060, but apparently the plane itself wasn’t actually modified.
If i have understood things correctly: That is how i works for all missile carries in game, none of them change colors on the tubes when changing color on the vehicle. It’s not a bug because that is how it is intended to work for every vehicle.
@Smin1080p_WT
Can the developers comment on why the game completely ignored the existence of HE for british 381 mm?
With the introduction of Britain’s last battleship (on which I note they were used
Spoiler
) we got a situation where not a single 381mm operator unit from the earliest to the latest was unworthy of this type of projectile.
It’s because the ground launched version is being stationary-launched. The air launched version can be launched from an aircraft going at supersonic speeds. Higher launch speed gives you a higher top speed, as well as more range.
This is also why the AIM-120C-5 has a 120km range when air launched, but only a 25km range when ground launched.
Ans somehow the iris-t slm rated for 40km range getsbthe same speed as the ground launched amraam thats stated for 25km.
If you think amraams got it bad, tjink again