All these issues are still relevant today since no fixes have been made since the arrival of the new aircraft carriers in the game. The last bug I found is that the elevators on the Kusnetsof (the latest version) do not have hit boxes, you can pass through them without problems.
Personally, I play a lot on aircraft carriers in simulations and it becomes unbearable, some planes just can’t land
One thing i dont understand with Gaijin adding different SPAA generations is that why did Gaijin skip the 1st gen sam systems that only had rear lock IR missiles.
Right now, too, we are skipping to the newest and most cutting-edge systems, and that, too, only happened because Gaijin added a certain Russian air-to-ground missile.
Probably because those only work against planes after they already attacked your team.
In real life that might have been a good deterrent, because you wouldn’t want to risk lives and planes, but in WT losing planes and pilots isn’t an issue.
SAMs and SPAAs that don’t work against planes until they are retreating are pretty much pointless for a game like WT.
That’s not the entire reason for the introduction of newer SAMs. Most of the current SAMs are completely outmatched by the top tier planes.
AMX-50 series tanks have received the same sounds, as they are using the same engines.
SPAA missiles with IR seekers have received their own indicative sounds for search and track modes.
The range in which the bullet or shell produces a fly-by sound now depends on the caliber of the projectile. The larger the projectile, the larger the radius the fly-by sound will be heard in.
Type 10 series tanks have received their own engine sounds that differ from the Type 90 series tanks.
A bug that caused the target designation phrase to be partly voiced by both male and female voices at once when the male voice was selected in the settings (and vice-versa when the female voice was selected) has been fixed.
Weapons on the RAH-66 are just an itty bit broken right now.
ATAS uses the ATGM lock interface.
You can only fire Hydras one by one , game thinks they are atgms and ignores the ripple keybind.
There is no reason why I should buy this Mig29 instead of the Hornet. None! It is worse in every way. Just a copy of the tech tree. And it has the same rating.
Idk, I’ve never used Hornet, although I enjoyed Hungarian MiG-29 a lot, way more than F-16ADF. Sniper isn’t a full copy, it’s actually pretty unique for top tier premium, even more unique if you play SB.
PS Italy and its subtrees (Hungary, Romania) didn’t use Hornets, gamewise they are spread over in-game nations at the same degree as 29s, so nothing unique about them.
anything but an effective helicopter for the US 😭.
In all seriousness, I’m going to invest more time in researching china. They have one of the best potentials in terms of the variety of vehicles they can get. I wouldn’t be surprised if China gets the abrams, apache and the F-16V.
I reported this just 21 days ago. While I thought that expecting a new sound for this update was a bit optimistic, I am impressed that they actually have it done so quickly indeed!
And they outdid themselves once again; just as they did with the Challenger and Leclerc sounds recently as well.
So- very cool, thank you!
EDIT: listening closer to it, it’s essentially a modified ZTZ-99 sound- but it works, and maybe it’s still WIP, so I will look forward to adjustments/improvements! But even as of now, it’s still more accurate than having Type 90’s sound.