Leopard 2A5NL and Leopard 2A6NL should be in same folder to be consistent with German tech tree.
VBCI-2 (MCT30) should be also moved to rank VII. CTWV RCV is basically same thing but on rank VII. It would also finally give France at least one VII premium to help grind of top tier tanks.
It bothers me how the upper tier of France is being treated. They won’t or can’t fix the Leclerc, so they add a sub tree to France to give it F-16s and Leopards, probably an Apache too.
I enjoy the flavour of the French tree since they stopped borrowing equipment from other nations when they got going on their own. That is why I don’t get the adding of Benelux to that tree. Certainly it would be better to add the tanks and planes to their respective developers tree?
I hope they have a solution to this sub tree mess soon. Or else it will not matter what country is fighting each other, will be F-16s vs Leo’s anyhow.
Please for the love of God make the Vautour premium in France an airspawn, ever since y’all nerfed it, its basically been useless as its too slow, too bulky, too easy to kill.
Now you nerfed the premium Su-7 by removing CCIP.
Just please bring back airspawn back to the Vautour.
Also research helis with airvehicles needs to be a thing yesterday. As well as researching coastal with blue water ships
I guess your right. But I think the Super Etendard or Jaguar A should get it. I’ve been playing them lately and there not good especially since the Jaguar now faces Mig-23MLD’s.
Both changes are very bad, the camera should be on the bridge, not in a random position. There is no need to reduce time, I understand you want to equalize weak and strong players, and reduce the survivability of ships, but such actions only reduce interest in the game.
APDS is used by towed anti-air guns, naval anti-air/anti-missile defence guns in real life.
Why?
What’s APDS?
A small, heavy shell that you stuff into a large caliber cannon.
What are the effects? You can use a higher propellant mass and better initial conditions to achieve very high muzzle velocity. Unlike a large shell though, the sub-caliber shell has better ballistics.
What are the consequences of this? Longer range, faster travel time.
The reason aircraft don’t (usually) use APDS is the fact that you don’t want to risk the sabot getting eaten by the air intakes.
Sadly Ray Tracing seems to perform very bad on AMD. 7900XTX, 3440x1440, max everything (except SSAO, which is off) and Ray tracing on Low, I jump from ~130 fps to ~45 fps.
My friend plays on 2560x1440
He has the texture pack, plays everything at maximum, including SSAA 4x and raytracing at maximum.
DLSS on Balanced gives him 40-60FPS on a 4080 Super.
I’m testing it on the live server with my 4090, I’m not expecting anything good
It doesn’t just perform badly (270-300 FPS down to 65-85 in my case) it also looks EXTREMELY underwhelming in most cases, I hope they actually make it worth the performance trade
Gaijin, how about more immersion now, adding (fitting) aircraft to those bases on the ground, and especially, let us spawn on the plate instead of on the runway (if we want to).
Especially in Sim that would be nice! Give maybe a little bonus reward if starting up and parking on those spots, just like the bonus one gets for landing…
A bit disappointed: Wanted to test he RWR lights announced for e.g. A-10, but the RWR lights below the HUD don’t seem to work…
Very disappointed (but expect still very much WIP I assume) that my Dev Client always CTD’s while starting with DX12 enabled and VR goggles. But works fine without VR…