How would i know that as a mere player? ^^"
It would be between now and 2 weeks
How would i know that as a mere player? ^^"
It would be between now and 2 weeks
oh dear mother of god that looks so F*****G cursed…
bruh its the 27th and my thing hasnt even started updating
Anybody know why there are severe performance issues on the dev server build? I usually hover around 110 FPS on the main build but now i’m only getting like 80. SSAA is off and I even downscaled some of the settings to medium but it doesn’t seem to do much.
What do you mean? Devserver is different from live server man.
There is still additional Countermeasure Dispenser on it go check it out
Ah yes EJ Kai is 12.3 while British Phantoms with AIM-7E2, AIM-9G and worse radar are 12.0
@Smin1080p_WT Hi! Sorry to bother you, but is there any photo or other kind of proof that Germany had OSA-AKM with small IFF antenna? Just interested since in all photos I’ve seen so far German OSA vehicles don’t have them (they are OSA-AK variants as I understand).
Thank you very much!
12.0 doesn’t have to fight many Fox-3 carriers ^^"
12.3 does.
Apart from all of the Ray Tracing features, I am now also trying Temporal Super Resolution and it’s looking amazing as well!
I hope the Live Server implementation of all these DX12 features will be more stable and optimized, as right now they tend to lead to issues and frame drops of up to 50%; but I expect it too, since, after all, this is just a test server!
Afaik only AK yes
Gaijin and not wanting to properly implement anything
Hmm looking over the model changes & fixes I gotta say the lack of any vessel fixes is sad especially with all the errors reported throughout this year even the many of just from last update or the very first one of the year (looks at one Ocean Escort getting its GFCS operational by years end even when it has modelled fire directors that are labelled such on predecessor & similar ships)
NGL the changes to aiming points isn’t going to be fun imo especially for cqc were I tend to struggle with, now these changes will make the parallel even worse (cqc imo is sub 300 metres to 20 metres) were it becomes near impossible to hit a foe with even MG’s.
Also regarding the pre patch “leaks” it concerns me that basically everything is here bar a Destroyer Escort, what are the chances we may ever see the JS Yūbetsu DE-228? or could one of the overlords here come out an say if it’s a WTM ship? (although I know leaks are generally not official news from the devs & so not everything is accurate nor comes, I’m just curious if it was planned).
Also when is the next squadron vessel meant to come? this patch & the last one has had many additional AFV’s/IFV’s & aircraft yet the lack of another ship is odd at this point (maybe the above mentioned DE could be one?).
I get it, the Leopards are strong and could be nerved. But what in gods name is this??? u literally wont be able to shoot people that are like to your side… I really cant understand this change and i hope they dont implement it into the game like this. Then Germany really wouldnt be worth playing anymore.
Yeah… I am specially disappointed that they aren’t fixing shell rooms at all, or the American Standard BBs’ rate of fire, even though all of these bug reports were so clear about the issues and handed the solutions on a silver plate…
we don’t need the change to leopards 2
France doesn’t need Leopards. Why not add the many, many indigenous French tanks? There’s nothing to gain from Leopard 2s. Want more 12.0s? Especially after the AMX-40, an export design tank? Add the UAE or Jordan Leclercs. There’s some with various armor kits such as AZUR and CLARA. Maybe Leclerc Augmente? Or the SXXI with AZUR armor. Or just fix the ones in the game due to the overwhelming amount of large bug reports made on them.
For the 10.7 Leopard 2A4? There’s 6 Prototype Leclercs, all with unique names given to them due to their changes, as well as the Pre-Production variant used for trials. There isn’t a single use for them, just fix the Leclercs.
I’m all for new tanks, but this isn’t it