On the Dev Server, I have even managed to kill the Test Drive T-90 a few times! It’s still unreliable and often inaccurate, but now it SOMETIMES WORKS!
Which is a HUGE step compared to the current build Spike, which is incapable of damaging the Test Drive T-90 at all.
Also, hopefully this penetration bug report will make it:
Testing the LR2 in dev rn, looks like they programmed it to lock one of 4 points on a target:
commander hatch
driver port
one of the tracks
Gun breach
shooting the T-90 in the test drive is still feels like the missile is crap because a hit on the tracks or hatch does nothing basically. I get that its a balancing decision, but thats unrealistic af
Is the Su-24M not able to mount the KAB-500S on pylon 2 in the custom loadouts? It has it in the premade loadout but it can’t be equipped when making a new custom loadout. You can copy the premade loadout and use it but when you close and re-open the Dev client it gets removed from the loadout and asks you to change the loadout.
Aiming for the cupola would not be much of an issue if it came entirely from a TOP angle, penetrating inside the crew compartment; however, many times, it hits the cupola almost horizontally, which causes it not to deal any damage at all.
Can we have a feature to use Replacement Vehicules features for Air RB? like Free Repair instead (or 50% off)?
that current feature is unusable for Air RB players,… and still being possible to obtain them while playing air-RB through trophies is clearly annoying
i’m stacking those and never have any chances to use them, feels useless and stupid.