Major Update “Dance of Dragons” — DEV Server Changelog (30.08.2024)

That map is bad already now make it even worse

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yeah, a ground ec would be awesome (with movable spawns of course)

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Can we please remove every person responsible for map design and map changes from their current role in development?

One of the last remaining maps that was worth the effort to spawn on, just got destroyed.

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A-10C absolutely needs to lose the 9Ms. Far too low BR for them.

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It’ll need bumped if it’s going to have the 9Ms with HMD

Izmail

France coastal

I was wondering when we’d see that unique battlecruiser, and I’m very happy to see France finally get their coastal tree!

 

There’s also what looks to be a datamine of the dev server floating around, and I’m thrilled to see Mogador on the list!

It’s also great timing as it gives us another KanColle character, with Mogador having been added over there only a month ago. :)

 

T55E1 — the turning mechanism of the 2 front pairs of wheels has been changed. The turns are now done by turning the whole frontal carriage instead of turning individual wheels.

Awesome to finally see it implemented correctly!

 

Me 262 (all variants), Hunter (all variants), Ro.57, G.50 (all variants), G.55 (all variants), P-47 (all variants), F3D-1, B-24D-25-CO, PB4Y-2 (all variants), Ju 88 (all variants), Ju 188 A-2, Fw 200 C-1 — a mechanic of flap retraction with the speed increase has been added.

Ro-57 — an automatic retraction system has been added to flaps (“floating” type flaps).

Very handy!

 

IJN Mogami, IJN Mikuma, IJN Suzuya — draft has been increased.

Should be slightly more survivable, nice!

 

Tracers for all naval shells have been reworked. They are now more visible, especially in poor weather conditions.

I cannot overstate how much of a quality of life improvement this will be…

 

IJN Kuma has been renamed to IJN Tama, and the crew has been increased — the ship’s appearance and equipment are different from IJN Kuma and are more suitable for IJN Tama.

Oh, neat, cool to see this corrected. We’ve now lost but also gained another KanColle character, time to update the list!

 

Ship towing has now been made contextual.

Wait, why? This is awful and just takes away an option for no benefit.

 

The period where new vehicles are counted as “new” has been increased from 14 to 28 days. During that period, any new vehicles are marked with a golden strip on them and they don’t block the research of the vehicle after it.

Wow, thanks! This is actually fantastic!

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Woah, another completely awful map change that nobody wanted or asked for. I didn’t see that one coming.

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It honestly feels like It’s BRs for ground and air are the wrong way around. 11.3 for air seems way to low for 4x AIM-9M with HMD while 12.0 seems way to high for a platform that bad.

THANK YOU <3

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Eastern Europe is the second-best map in the game, and now they’ve removed people wandering off to the other side in layouts which have no objectives over there? That’s a very welcome change.

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I really hope the secondary weapon menu changes on release because it’s currently really hard to scroll through as you can see so little at one time

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Wow great job, another map ruined with the absolute weirdest change nobody sane asked for.

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Impressively bad take. You don’t even play ground, why are you offering an opinion.

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This post was flagged by the community and is temporarily hidden.

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looks like gaijin tried to balance the Russian vehicles if the f15c has 8x amraams so should the Russians
completely ignoring the fact r77 are better than aim120 and the ADDITIONAL 4x r73

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Honestly, disappointed. I guess i expected too much. We did not need another Barak 2, much less a worse one than the rest. Israel is in dire need of a usable SAM and a better platform than the useless meshupar.

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Lemme guess, you’d also be in favour for:

afbeelding

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Insulting people over opinions and what game modes they play, definitely the mark of someone who’s opinions are worth considering…

Not for top tier ground RB when every small map are stupid
so what? remove the point that light tank can use advantages with and force them to go CQC?

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Of course not, because that doesn’t fit the natural map/mode layout. Hyperbole rarely makes for useful arguments.