Not gonna lie the devs did an incredible job with all the great improvements this update. The new airfield looks amazing and the ray tracing actually makes a noticeable improvement to the graphics (though I probably wont use them because RTX always kills frames). Also, the new object interactions are quite nice.
Spoiler
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This is graphics I play with in maximum resolution (Full HD). It hurts my eyes (and my game still unstable :skull:). I’m not even mentioning maps where my FPS drops to 20 for some reason.
so it’s still a trash map from where you can being spawnkilled from across the map without being able to retaliate… It should have been completely redesigned, not merely embellished…
do you know if with the added raytracing comes a functionnal multicore support (asking because this map is the flagship for raytracing advertisment)? Because from what i have seen from CCs, even rtx 3000 and 4000 series struggle at time (when there are a lot to load).
Okay but if tanks start pushing around train carriages like tonka toys, can you sort out the overall vehicle mass issue as the smaller vehicles struggle with grandma’s wooden picket fences or get stuck behind a lamppost whilst you add tanks playing with 20t objects.
My God, this is stunning. 😲 Incredible work, Gaijin! 👍
This reminds me, when will we get an HD texture pack and wind/concussion effects on environmental assets for Naval Battles? Been waiting eagerly for these.