Lightweight Multirole Missile for Stormer HVM - Slower but Surer

Rooikat SPAAM would be good.

I’m trying to get it into the game, but I am missing only a picture. I tried getting the picture using many routes, but to no avail.

What picture are you missing??

Picture of a complete vehicle. There are a bunch of the pictures of a mockup. I have written sources confirming it’s existence, but I lack pictures of a complete vehicle.

@DevilO6 I suggest a change to this suggestion.
Make this suggestion about the LMM but also part of the feature of it in-game is that you can make your own custom missile combonation/preset (like aircraft presets).

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With the options of different motors, warheads and guidance systems, all of which would be useful used together and in different configurations for different main uses on the battlefield. For example, against tanks you would use laser seeker head, single stage motor with a mini tandem or shaped charge warhead, for helicopters you might want a 2 stage motor, large blast radius and thermal seeker.

On my poll earlier in the discussion, when I asked who liked my idea you were one of them so I think you might like adding this to the suggestion.

Thank you

I wont add such a thing, untill there is confirmation of the alternative parts existing. As of right now the only type confirmed to exist is 2 stage blast/shaped with either no seeker or SALH seeker.
There are rules, and i have to follow them.

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Its best to get the most concrete version added and then go from there, otherwise Gaijin will get caught up on stupid details

I don’t think we need to worry about that. A bigger worry is that the LMM is going to be modelled lazily like the Starstreak and not work properly

We already know it will be modelled badly, it just depends on how badly.

Hopefully it will actually do damage unlike the Rapier.

If added, I imagine gaijin will probably underestimate the penetration (which we know is around 600mm) and probably make its guidance awful

On the mention of Rapier, how far is its proxy fuze? I knew as soon as I saw on the Dev Server that the explosive mass to explosion distance was incorrect even before people started even talking about it

I believe it was originally 4m, then reduced to 2m

Im not sure if they actually reduced it though I may be misremembering, it might still be 4m

In-game or IRL?

ingame

I know in-game but I’m asking for IRL proxy fuze distance

Does anyone know if Starstreak sets off MAW on EF2Ks, Rafales, Ka 50/52s?

Booster and carrier motor would. Darts no.

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In game yes

The Starstreak sadly sets off the MAW on a lot of helis including the KA-50/52 I believe

I guess that makes sense. No high source of heat after the motor burns out, even with how it would only have a bit of friction heat but you know… Britain