Which are much stronger then the aim7s, IOG is no joke at 11.7 (certain airframes in a down tier down even have an RWR (Jaguar E im looking at you))
Again, i think its compression thats the issue rather then the planes. one could argue the MiG23MLD (or even the ML, but most certainly the MLD) could be put too 12.0. just because of the missiles.
Then again i do love baiting them into a dogfight with my 11.3 harriers. 1 v 2 a pair of MLDs and they physically cant get nose on target before they eat a 25mm. skill issue, poor coordination or perhaps im just goated in the T.10
With that said, I wouldnt bring a harrier into an ARB match, though Id love to goof around with it, especially the ones with the 120s.
Point is that, while the Harrier could viff and do well in a dogfight, and competent enemy would try to keep a distance. Just like I dont start a turn fight against the Su-25s or A-10s, rather extend away from them, if they are caught slightly off-guard, or off-angle, I know Ill be far away by the time they would have a launch on me.
As you mentioned the Harrier heat signature is borked - but that could (have) be(en) solved already with a rework on heat signatures specific to that plane - or general. On the other end of the spectrum, the F-5s even with full AB on are relatively cold compared to what they should be.
No. It is undertiered, because it would face superior missiles and platforms if it was any higher.
Viggen Di, F-4F Ice, Nado F3 Late all face this issue: outdated platforms with modern weaponry.
If you buff BOL pods, the standars F3 could see itself raised in BR to 12.3 or arguably even 12.7, with the F3 late being uotiered to 13.3. You would then complain it being too high in BR.
The Viggen D, Nado F3 early are at a fair BR, that they share with things like the more modern Phantoms. Mind you i rarely if ever see them, as statistically speaking an uptier is favored by the match-maker. There is an argument to push them down to 11.7 with the current effectiveness of BOL pods - at the same time it would completely destroy lower BRs at that point by just using a single brain cell - keep the distance. Its probably the situation of the Me-262- too good to be put at lower BRs and too bad to be put at higher BRs.
The Tornado basically needs all these buffs, the unfortunate reality of the tornado is that it will never be that good of an air to air platform. Apparently its engines became anemic at medium to high alts as well.
We finally get good AA and people instantly make a post to render them useless.
I’m just coping because my J-10 has 72 cms :(. Still though its literally fine, War Thunder is a videogame not military combat training software. It is okay to have things nerfed for the sake of balance.
Well, it’s the fact they needed reheat to keep up with a FA2 at 30k ft which makes me think they are a little underpowered in the engine department at alt
352 CMs at 12.3, in a BR where 60CMs for a plane is average.
In a BR where a select few CAS planes have missiles that are considered “OP IRCCM missiles”.
My practical experience with the R-60M, at times the 9L as well, is that they are very flare hungry, and a few flares are enough.
Leave the long-range shots out of the picture, as the missile relocks itself. Close range shots.
I think how it works now is a very good balancing nerf. Yes, you have much more flares than the other aircraft but they are not as effective. Flares and chaff is extremely important at top tier, when you run out you become a sitting duck. It would not be fair if some jets had an indefinite reserve of good countermeasures while others are out after 3 minutes. The worse BOL countermeasures forces you to use them more sparingly and deplete them at about the same rate of lower count jets like Flanker or F-16C.
12.3 is the same BR where you have the F18 and F16. If either of those can’t deal with an F3 its a skill issues
Based upon the FM the F3 should be more like 11.0/11.3. so a large CM count is not unreasonable to support it at higher BRs. Like for example the Tornado Gr4 having 600 flares and 600 chaff at 12.3 Vs the the other IDS at 11.3 with 56 flares and 1200 chaff
At the moment we dont have any new news to share on the subject. We are continuing to forward feedback on all dev server topics and subjects and the devs are srill reviewing whay has already been passed.