currently bots are bugged and are extinguishin fires inmediately, the strenght of Roma is being able to lolpen anything to set things on fire like ammo elevators to kill the ships in that way, rather than spamming and killing via crew loss.
So now Roma cant kill bots fast, and needs to target only players specifically(and hope those players are slow to react to extinguish fires) since players are not bugged and they will burn down to death.
so yeah, playing battleships sucks since the last major update in november, and gaijin hasnt fixed this problem even on the devserver, so we are looking more weeks(or even months) of unplayable battleships in general(just that it affects Roma a lot more due to low reload speed)
i mean, i was also performing pretty well with roma when it was released, but now that played her again to grind some xp for littorio it was impossible to kill enemies bots(pretty much the only thing i was able to kill was a bismarck played that started dueling me)
even when i went to play Cavour it was still hard to do damage when Cavour is a very chill 7.3 to play and do well, so playing other nations doesnt seems like its gonna make much difference, better play around 5.0 cruisers and destroyers or play coastal while we wait for gaijin to fix the bugs that are making playing battleships of all nations insufferable(if they ever bother to fix them since its been a month already)
Idk I haven’t played other BBs, only Italian. RN Roma feels better for me compared to Cavour/Doria, in terms of damage, although RoF sucks a lot, I also hate high tier NRB because most of my kills get stealed by bots.
Community Bug Reporting System there is also this other bug if you are using the old damage control instead of the new automatic one, that the game starts repairing breaches automatically, which becomes a big problem if your ammo elevator is on fire and the enemy bots are focusing you
idk if you guys know enough people to bring some support to the reports to make them more noticeable to gaijin, since afaik in devserver the first bug wasnt fixed, the second i didnt tested it on the dev
Ah ok, so it’s not me that just dumb, it’s an actual bug.
I didn’t understand why the ship stated to repair breaches on its own slowing down the fire extinguish process, leading to my ship to explode from even high barbette fire.
Also “Encounter” are an even stronger breed.
They still can’t be targeted even behind the smallest slip of sand, have infinite range on their guns, perfect aim and the new AA limitation rule doesn’t apply to them.
For example, the player’s 20-25mm AA can only open up around 3Km, they can open up way above 7Km and teir shells does not despawn: