I think it’s more like a volumetric shell issue:
Basically the shell interacts with the plate at two different angles, does some magic and penetrates, when it should have ricochet.
Instead of pixel shots, you now have volumetric nonsense instead.
I think it’s more like a volumetric shell issue:
Basically the shell interacts with the plate at two different angles, does some magic and penetrates, when it should have ricochet.
Instead of pixel shots, you now have volumetric nonsense instead.
Maybe, and I say maybe, YOU should remove crew lock. I guess it’s a bit annoying when the enemy team is surrounding your spawn and you are forced to play all your vehicles (giving free kills to campers and losing lions) just to avoid a stupid crew lock. 12 years and still didnt get that. But yeah, keep adding useless stuffs players never wanted.
It is obvious that this round did not penetrate enough, so it was not able to penetrate, but pay attention to the angle. Under this angle, bouncing should occur but not, which can be considered as an bug.
Its Apds, does it have the same riccochet angles?
Yeah, and it is unreliable and can be easily bypassed. Gaijin chose one of the absolute worst programs.
That’s true for all anti cheats, only difference is how deep they go into your machine. The deeper it goes the more of a security risk it is to you.
Be aware, does not work towards wagers
This text explain Dev team doesn’t understand why people takes air spawn…
They takes air spawn because of more energy. NOT just “WoWoWoW BaD wEaThEr!!!”
It should never have been a feature. What’s the point of Realistic if you just made Arcade (without the lead indicator and randomly turning off afterburners)
can we get n option for helicopter spawns too please? =(
Where? I can’t find it in Option nor Controls
just use the search function. If you play non english, it might still not be localized (at least it wasnt for me).