I don’t know how the relations between Israel and Greece are, and if there are any political issues regarding combining them. But the Greece navy would be a really nice addition!
That is actually a very interesting concept since the Greek Navy has French, German, Dutch, Portugese, American, Norwegian, Russian, British but also domestically designed ships however I feel like it could be an entire tech tree of its own with how vast it is (Both coastal and bluewater tree)
I mean I don’t really play naval, but I think that Israel can be added AFTER Giajin:
-
Re balances the game so that all types of ships can participate in a battle
-
Change battleship BRs and buff torpedoes
-
Adds a lot of overdue things
-
Improves the gameplay so that we don’t have to wait 30 mins to play a game.
Adding acoustic homing torpedoes and give proper guidance to the ones that are guided irl but not in game would be the best option
I mean (if you know World of Warships) we can have battleships and destroyers at the same BR (like the way there are bomber lines and fighter lines in air)so that there is more variety to choose from, and the best way to keep things balanced is to have better torpedo damage to make destroyers also powerful (we can also add AP shells to DDs). Acoustic torpedoes can be used for submarines (if the Israelites had any)
To treaten battleships and make them not as OP. Israel is not the top priority tho, as a lot of player like me want a major overhaul on naval.
Acoustic homing torps started appearing in the 1940s and by the time Israel got any submarines, I am pretty sure they had proper sonar equipped torps
it is pretty extreme, you put some very advanced ships that does not belong to the game still. but there are many other options that fit better.
Please let me know what other ships you mean. I’ll have a look and see if I can add them
If we had a Chile-Singapore subtree for Israel, I wonder what ships they could bring to this tech tree
Chile would actually add a whole lot of nice older vessels. With Chille there might be just enough to make a Bluewater Fleet.
Singapore is just more modern vessels like what Israel already has themselves.
With Chile, you get a pair of super-dreadnought battleships, a pair of pre-dreadnought battleships, battlecruisers, armored cruisers, etc. The Chilean Navy has always been powerful. You can see these ships in my Chilean naval sub-tree on the forum.
Chile giving Israel an actual blue water presence is nice though I would be split between that and the cayden loyd tankette.

(Still Chile is probably the best way to circumvent Israel’s naval issue).
Also the Chilean naval suggestion
To me, Singapore's navy might be too modern but there are some ships that is worth mentioning:
- RSS Singapura

Spoiler
→ The Republic of Singapore’s first naval vessel following its independence from Malaysia, she is ex-IJN Wakataka, an improved version of the Shiratake class minelayers. She is equipped with 2x 80mm AA guns, 4x 13.2mm MGs, and 100x Type 93 naval mines.
- RSS Panglima
Spoiler
→ She was the first of the three ships handed to Singapore from Malaysia after its independence. She previously served as a gunboat under Malaysian service seeing skirmishes when the Malayan Confrontation broke out against Indonesia. Under Singaporean service she was the first boat to enter Saigon when it fell in 1975 and helped in its evacuation. She is armed with 1x 40mm Bofors, and depth charges.
- Swift-class patrol craft

Spoiler
→ She was designed after the Republic of Singapore Navy found out it needed a dedicated patrol craft platform after its Sea Wolf-class missile gun boats were forced into an ad hoc role to rescue fleeing Vietnamese in Operation Thunderstorm. She is armed with 1x 20mm canon, and 2x 12.7mm MGs.
- RSS Independence
Spoiler
→ Built by with help from Vosper Thornycroft, they are one of first boats ordered by Singapore after its independence in 1965. They served us gunboats under the Republic of Singapore Navy. Her class is armed with an A-class and B-class - A-class was armed with 1x 40mm Bofors forward, and 1x 20mm Oerlikon aft; B-class was armed with 1x 76.2mm Bofors forward, and 1x 20mm Oerlikon aft.
- Sea Wolf class Missile Gun Boat (Early)
Spoiler
→ The Sea Wolf class was the first Missile Gun Boat in RSN history. She was built with help from Lurssen Werft of Germany, her introduction in 1968 was a first in the Southeast Asia region to feature anti-ship missiles. She was initially armed with 2-5x IAI Gabriel SSM, 1x 57mm Bofors forward, and 1x 40mm Bofors aft.
- Sentinel-class Maritime Security and Response Vessel
Spoiler
→ A replacement of the older Swift Class Patrol Vessels, her class was originally known as the Fearless class Patrol Vessels. In 2021, as a response to increasing piracy in the region, 4 former Fearless class were inducted as the Sentinel class after they were refurbished and capabilities calibrated to respond to maritime incidents. She is equipped with 1x Oto Melara 76mm Super Rapid forward, and 1x Rafael Typhoon 25mm RCWS aft.
- Fearless-class Patrol Vessels
Spoiler
→ The original Fearless class in its configuration featured 1x Oto Melara 76mm Super Rapid forward, and 1x Rafael Typhoon 25mm RCWS aft, 1x Simbad twin launcher for Mistral SAMs, 4x 12.7mm MGs, and 2x triple torpedo tubes. What I suggest is that the Mistrals could just not be added and it will still be a pretty good patrol boat similar in vein to the HMS Peacock (or just stick with the Sentinel class if its too much).
Afaik these are the ships that might be good enough for the current meta to work. If I missed anything please do let me know! I dont want to hijack this Israeli TT suggestion so I spoilered everything lol.
I think it doesnt even have to be a separate Bluewater fleet. The reason why Gaijin separated them in the first place was because of organizational constraints, on the current 5 line limit of tech tree organizations. Surely 1 line can be reserved for the Chilean Bluewater ships - since even in the suggestion its just 1 line.
Just need to like demarcate it or something, maybe add like a dotted line on the edge?
I honestly don’t mind, if anything, I hope giving Chiles naval force to Israel would encourage gajin to use more subtree naval forces.
Honestly marking what vehicle belongs to the main/sub tree does sound like a nice idea though, solely just to check what vehicles are under what operating country.
1+ from me, i extremely want to see an Israeli naval tech tree
+1 (with terms and conditions first of course), I can see the non-missile ships and boats coming to the game easily however, missile technology itself and it’s inclusion in the current configuration of the game in naval I feel is not appropriate, especially in ww2 settings. Gaijin ought to set some dividers between eras first before we get more modern ships because I think it’s a shame for them to not receive a fully modelled armament, especially if it’s central to the role of the vehicle like modern frigates and corvettes or so.
Yeah I completely agree with you. I added the modern ships in this techtree to show it’s future potential. But some time ago I’ve made a Naval Forces rework suggestion that I think would be perfect to have ingame:
The most important thing to me is the splitting of the WW2-era and modern-era ships.
The suggestion was good, I agreed with the primary point of separating modern and ww2/ww1 vessels and I also happen to agree with the addition of AI wingmen to your smaller attackers or fighter aircraft (perhaps even having the ability to steer any of them in case you lose your primary vehicle with a time delay penalty like you might find in the single-player missions) but I thought that merging the coastal tree with the blue water tree would negatively affect people that like to play coastal to grind events tier-wise and I was thinking if you’ve come up with a remedy for that. I also would like to point out that the suggestions would maybe do better if they were separated, especially the AI wingmen segment, if it’s further detailed since the devs are allergic to bundled suggestions afaik.
My view on the coastal tree is that it should always have been just something for new players. Like Rank 1 to 3 stuff. The current coastal tree going up to high tiers just doesn’t make sense, I’m out here having to grind a vehicle that has the price of a top tier aircraft, but all I get in the end is a mid patrol boat that any reserve destroyer of the Bluewater fleet can clap in a few shots.
In my suggestion the coastal ships are just the low rank stuff, so their prices and RP requirements would have to go way down.
People will most likely not like the change at first, but I think in time players can get used to it. I mean when I started playing I wanted to have the Lancaster right away, but I was stuck playing these biplanes I had never heard of. I don’t see the problem with people having to play a few small boats before getting to the bigger things.




