IRIS-T - The pinnacle of IR guided Short Range Air to Air Missiles

But there’s always a cat and mouse game when it comes to jammers and home-on jam. In fact, I’d bet that later AIM-120s had home-on jam capability upgraded over time simply because jammers were getting better, more sophisticated, and able to elude the missile’s seeker, and we’ll probably see that in WT unless they wanna simplify things.

Honestly somewhat questionning/worried about the implementation of jammers in WT atm.

Radar is in a horrible state atm, on all vehicles. Radar locks are much easier to break as of a few months back, radar locks bob all over the place (more noticeable on SAM’s since they have high zoom, but you can see it plain as day on the F-14B now if you use the TCS to look at a target, even at very high altitudes far from any clutter), radar missiles seem to VASTLY prefer targeting other missiles than the enemy jet you have locked in a head-on, leading to dice roll missile shots, and multipath feels like an immense cop-out since its basically a free “i win” way to play radar missile jousts. Even the Pantsir with the most modern radar in-game is incapable of holding anything near a steady lock and bobs all over the place, which is fortunate as a balancing decision, but makes no sense otherwise.

Its honestly just getting aggravating at this point that radar employment feels so much more RNG. The fact I was more confident with missile shots with AIM-7E’s 2 years ago than I am with AIM-7M shots nowadays is absolutely insane. Aircraft subsystems are also becoming quite numerous, and all have to be handled by a single player with little to no assistance and often janky and unreliable mechanics (think F-14’s TWS randomly breaking its own manually designated locks for absolutely no reason and sending your AIM-54’s god knows where).

Unless gaijin fixes these issues, I cant see jammers being a positive addition to the game tbh.

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There’s a lot that can be said on what you pointed out, but it is true that radars and SARH missiles are picking up on missiles too easily. The RCS of a missile is greater than it should be currently and needs to be reported. Half of the issues we have in-game would be solved just from that. There’s no reason why my radar should be able to pick up on a AIM-54 launch from 90km+ away, or even an R-24T launch going away from me at 40km away. Someone should look into this and report on it.

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thats all great but this is still the post about the IRIS-T…

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Youre right. Thats enough off-topic.

i love my tornado but i have to agree with ya bro. no one has a right to get kills. you have to earn them

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You wont be able to use the high offbore capability on the Tornado. It neither has the HMS (although this probably could be somewhat compensated using the radar) nor does it have the digital data bus required for using IRIS-T to its full potential, only relying on the analogue bus originally meant for Sidewinder.
This means your lockon angles are limited to the same you already have with AIM-9L (red on the graphic), only after lock on the seeker gets fully unlocked (violet)
head-on-engagement-irist-a

yep they did this to allow for backwards compatibility with 9L platforms

Want to add something to all the comparisons. The ASRAAM can be used in a 360 degree field of combat can be launched and then target aircraft directly behind the aircraft. This comes from a document from Australia when detailing the combat envelopes of ASRAAM against R73. Also from a slide from MBDA detailing the missile. Now I know other missiles have similar capabilities but from what I’m aware only ASRAAM is the one that can launch and target aircraft directly behind.

thats just kinda a thing with all(at least western) SRAAMs. IRIS-T, ASRAAM, MICA-IR, AIM-9X Block II all do that.
For the IRIS-T i believe its mentioned in some of Diehl’s brochures but it was also said to be the case by Lw pilots.
In the video series with JP Performance the pilot specifically said that with the IRIS-T he could look behind himself and launch the missile and it would do its job.

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Don’t forget the Python 5!
Plus the Mica IR cannot really be shot at 360° without an allied datalink or an HMS.
The Mica IR only has a 60° glimbal compared to the 90° of all the other modern IR missile which means it has a harder Time for HOB shot.

Otherwise all those missile can turn 180° but the question is : In how mutch time?
The Asraam is probably the slowest ( no TVC and low surface control) while the Iris T / A darter are probably the fastest (180° in less than 3 sec)

the ASRAAM has thrust vectoring tho iirc

It does not

really? ok wow, nvm then. I thought I read that somewhere, besides basically every modern missile has it, just seems odd the ASRAAM doesnt have it.

The ASRAAM trades the thrust vectoring for having a big ass booster motor compared to the thrust vectoring missiles

mhm makes sense, was wondering how it achieved such a long range in comparison to other missiles

a combination of loal, big thrust, and body dynamics that do offer good maneuverability, focus on sustaining speed

big thrust and long thrust.
the rocket motor in the ASRAAM is significantly bigger than in other missiles like the IRIS-T or AIM-9X

i wonder how much it affects maneuverability

no, only P3I ASRAAM

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maybe that was the one i read about, i dont remember