No clue what you Mean ))))
Zusammenfassung
/s moved it, no idea what happend there
No clue what you Mean ))))
/s moved it, no idea what happend there
is that cuz the missiles uses the ir guidance and gets distraced by the ircm even tho it has DL?
The (issue) is, that the following missile see the engine of the Missile before itself and track the engine instead of the wanted target
cuz of the bug that currently only one missile can use DL?
its already better than the pantisr in every aspect , except energy.
Nah, more like the following Missile sees the Hot spot it kinda overwrites the IOG and DL
it feels like they dont want it to be better, thats the issue im having
pretty sure iris t has counter DIRCM capabilities
it shouldnt get distracted by DIRCM even without DL…
unless the DIRCM is strong enough to burn a hole into the laser, it would probably make it worse by creating an easier to track target…
any iir missile other than iris t iirc is pretty useless against DIRCM
i dont get how, but someone i know with decent knowledge on it said this :-
"IRIS-T does not use an 128x128 FPA seeker like is the case on ASRAAM or AIM-9X for example.
IRIS-Ts IIR seeker is a 2x128 array which uses a swivel and mirror setup to scan along the other axis, allowing it to get an effective 128x128 picture with around a 24-30Hz refresh rate (the specifics of the refresh rate are just from my memory). The 2x128 array is never directly exposed to the outside, as the array is hidden behind mirrors.
Against LDIRCM it has a dedicated home on jam mode in addition to its much higher DIRCM resistance compared to its peers."
theres some papers on this. even stare-type seekers are not very affected by lasers.
heres one
It does ignore DIRCM, but they just added a new variant, LDIRCM (at least what datamines call it), for the Mi-28NM and Mi-8AMTSh-VN it seems. And apparenlty all these IIR seekers are affected by that at ~0.5km (baseline figure), according to Gaijin. Not sure if that’s a real thing but it’s pretty darn annoying.
you called the Anti-Air-Department?
Isn’t that just what most know as DIRCM; a laser which gets shot at a missile’s seekerhead?
It should not work on IRIS-T. The amount of time the laser has to affect the seeker of the IRIS-T seeker head is a fraction of a second because its not a full, static array. Its not enough time to fry the sensors and home-on-jam means you only give the missile directions.
let’s just focus on getting speed up first
Speaking of speed, has anyone tried making a bug report using the Swedish document for speed? I haven’t seen it being used was it maybe hidden so only developers could see it? I’m talking about this document: Iris-t slm - #219 by Necronomica. I’ve read a bit here, and someone mentioned that one person made a bug report with just one secondary source and got it accepted for the SLS 50 G value. Do you think something like that could work too?
the problem is that it is only a secondary source, means we need atleast another one
i did together with some (kinda hallf assed) math to reference another doc stating it able to hit a target 30km out after 60s, i fully expect it to get denied tho, i do wonder what we will get out of the “lacking range” report that was made, atleast that one is accepted
i mean, they got 3 options to fix range, increase speed, reduce drag to unrealistic levels, increase booster burn time or the… 4th ig it will be left on accepted for the next year with nothing done
Theres a 5th option actually. They could change its loft profile. Gaijin has a habit of making tremendously bad loft profiles for some reason, and they really aren’t hard to improve. The only reason I can think of as to why might be because a range optimized loft profile might impact the missiles close range capabilities, but that could easily be fixed by adapting something like the control surface limits based on time to target to the loft code, making the missile capable of deciding between lofting or taking a direct approach.