Their ammo carousel is hard to get flying turret feature like IRL. Thats why they are so confident when come to rush enemy spawn point. Even in the game if you hit their ammo rack on auto loader it it have big chance won’t make their turret flying.
Especially on small maps they hit the spawn too soon and wreck SPAAs positioned there.
When Gaijin will fix this IRIS-T missile that keep change target mid air? It keep change their target from enemy plane to the munition as target (and the “best” part is 99.9999999% can’t hit that munitions).
I launch 12 missiles none of them hit the plane, nor the munition because they are keep launch rocket and some precision KH38 and IRIS-T missile keep track that munition without a single hit. Im pretty sure someone will call it as “feature”
they got some lucky hits on ballistic missiles irl but in war thunder you’re lucky if you manage to hit a kh-38
Datalink is such a liability, this thing gets fooled by a single rocket, 9km “all-aspect” lock range is a total lie, and it’s obviously not behaving as it should.
what missiles currently get relock, only r-27er/r and aim 7p?s so if iris t gets it, it would be the third/only ir missile to get it right?
it does not get it, or to be more perciese it isnt working
when was this i thought they used SLM for cruise missiles n drones ?.
did no one read this 😭
i don’t think that’s a strong enough source. i thought u found some claims including wreckage pics or something.
i’m not trying to make a report here?
any update on the loft situation?
Nothing outside of not a bug/not enough data
man i hope they can find us some sources that show the current in game behaviour irl
i wonder why they havent yet, so strange
Idk
Maybe because not Russian Technologia
Anybody already make report about missile behavior always change target when enemy using munition?