Adding the back-scan would already improve it a lot.
well a man can dream i guess (now pass me the copium its my turn :3)
could be possible, but IF i remember the source was stated before the SLM was an thing
I know why they often change the label, this way I have to do more )))))))
so Community Bug Reporting System got accepted by QA 3 minutes after it was declined for not enough info does that mean there still hope?
yep, atleast The data from the site will be accepted for study by the developer.
tried finding a lil more about the slm mach speeds and i might try my luck contacting Nammo to maaaaybe with a lil bit of luck get some infos about the motor it uses besides clearly being build for mach 3 and a lil above
will also try getting a few more older files or documents with the waybackmachine to open older websites they migh have used since google dont want me to get those myself
For the bug report regarding incorrect range, it says it’s closed. Does that mean anything?
After testing with @Dontkev-psn , the SLM’s munition intercept capability is only consistance against singular munitions in-coming, once there is any else with in a ~50 radius, the missile goes crazy and missiles in probly ~80% of cases.
No interception within 3-4 km possible atm at all.
oh noe
Nah, thats not Important the only thing which is Important is the Label
We noticed another issue from our Test; the TRML-4D currently “only” has 4 maximum targets for Datalink guidance, however, only one missile seems to be in DL when launching multiple.
sometimes it takes more than 1 missile to intercept an incoming munition. i think its a server issue.
can you PM me the source material for that specific report?
i wanna have a laugh
Also wrote it allready, hopefully its enough…
Could this be the same problem other IR-Missiles are unable to lock onto other missiles? I have constantly problems locking onto AIM-120 and other ARH missiles (which are still burning) with AIM-9Ms from the front. They lock around 1 km earliest and then it’s already too late. Would be a good time to fix that long standing bug report about lock on ranges for the AIM-9L/M as the in game distances are way too small. They were accepted years ago but never fixed.
(Need to check the report list tomorrow to see if I am missing any reports and if they are correctly sorted.)
(Also: Write report about the missing ability to see your own Missile, (use YT Video from Hensoldt + clip of In game that it isnt possible anymore)
You did it…