Which is still nowhere near the Pantsir’s range, tho i gotta love that Kh-38MT carriers get to play with longest range SPAA
Lets be honest here Germany is on the Russian team 8/10 times not like you gotta deal with it every game, the SAM that im actually concerned about this patch is the SLAMRAAM since its gonna have to face the kh38 almost every single match
still get against russia quite often also idk where 2.25 mach numbers comes from? even SLS that is more documented shows its max mach at 3
All my fears were confirmed in MatAGW’s video of testing the SLM against Kh-38, ripple spamming them from 12km away and doing the most basic maneuvers was enough to counter it, while you can’t do anything to avoid the hell of Kh-38 missiles that’s about to fall on you.
It’s DOA and devs don’t believe brochures from Diehl and all the secondary sources claiming Mach 3 speed, but believe brochures for a defunct missile that never made it past the proposal stage.
thats a problem for both sams at the moment as the devs have decided that both the irst and slamraam cant hit their advertised top speed so id like it if both were changed. at the end of the day better AA is a good thing
then what they will do when time to add buk comes? they will add maximum possible speeds and ranges.
well it is a Russian missile and this is war thunder so we already know how this is gonna play out
They did it with OSA when it released, but Roland at the same BR remains nerfed and neutered since release. Of course BUK will get everything it can do IRL, that has always been the trend with Russian equipment in game.
yeah and its clear russian bias
hope this helps out a bit.
will try an look for more on the older websites of them.
https://web.archive.org/web/20080921192824/http:/www.diehl-bgt.de/index.php?id=560&L=1
Although interception of munitions now occurs with higher probability, actually getting the radar to pick up and select the munitions for targetting is very difficult. Additionally, it is impossible to target the launching aircraft, as the moment they shoot their missiles the TWS box starts following the munitions instead of continuing to track the aircraft. This means any missiles shot at the launching aircraft that have not yet switched to IIR guidance stop tracking the aircraft and instead head for one of the munitions. The TWS track needs to remain attached to the radar return matching the plane, not the new munition.
We also need some way to filter the radar returns between target classes/sizes, because if there’s 20 GBU-39s flying around, good luck figuring out which radar return in the blob of returns is the F-15E dropping them.
Armyrecognition isnt reliable source?
Sadly not.
They do seem to be a little bit less strict with the most modern systems and might accept manufacturer pamphlets and websites sometimes, no clue what the requirements are on that front though.
i might have found somthing big yall
?
Yes, its n sentence
scroll to the bottom of the website it or search for mach 3 when pressing ctrl+f
Good find, but it’s only suited for getting the SLS’s IRIS-T missile’s speed raised back up at best. That is not about the SL missile.
IRIS-T can successfully engage flying targets at a distance of up to 25 kilometers, reaches a speed of clearly more than 3 Mach, weighs nearly 90 kg at a length of 2.94 meters and a body diameter of 12.7 centimeters. The missile is fully compatible with existing Sidewinder interfaces and warrants a high rejection rate against infrared and laser countermeasures.
This, is the IRIS-T (Air Launched)
not the ground one
Still good, i don’t know why they even nerfed the SLS
Because the surface launched maxes out at mach 2, it’s the air launched that is mach 3 for the “normal” IRIS-T.