“wow guys thx ♥ yall for putting work :) slm got massive buff”
might and day difference man night and day"!!
{new}
this is so beautiful tears 😭 dropped off my eyes
Yup still like 15–25% off what should perform like but compared to the old Gaijin creature they named it SLM? This thing’s practically a masterpiece
but huge step in right path
That’s really good news, hopefully other new AAs can come even close to that.
[DEV] TRML-4D beamforming incorrect
https://community.gaijin.net/issues/p/warthunder/i/b88HNpPJnGNn
ofc their russian gems cant go without a buff
its like 1% better now u wont even notice the change
still undeserved buff
So ground finally has a bit of a breather against avg pilots atleast. Thats great news
Time to bug report the underperforming IRIS-T seeker range :p
9km is most definitely not the IRIS-Ts kinematic range limit.
Its pretty annoying that the only DL munition in-game that can reacquire targets is still the R-27ER
It really shouldnt, the AESA should just assign separate beams to the chaff and the aircraft when the chaff is released, allowing the tracking of the aircraft to continue, and probably drop the chaff contact since its not a valid target.
Theres no reason an AESA radar should get fooled by chaff when it can literally just continue both tracks (and many more) simultaneously…
In the meanwhile; cooked two new Suggestions for German SAM systems xP
2 funny ones )))))
Don’t forget the IRIS-T SL has the aero covering on the seeker. No idea how far from the target that drops IRL.
From some further testing it did seem like if you just fly around with your flares and chaff set to one second interval drops, at a range of about 15-20km, the IRIS-T SLM has a terrible time actually getting its missiles to go for your plane rather than the countermeasures. I’m not sure how the other new SAMs act, but they seemed too short-ranged to reach me in the first place.
sadly, The SLM is still struggles to hit even slower targets like the ASM-250 yet somehow can track Mach 2 targets like the Kh-38 inconsistently. Sometimes it just misses completely, even when it’s flying directly toward the target. This smells like an IR seeker issue possibly a bug or flawed logic in the tracking code
Another major problem the SLM refuses to pull more than 25G even when it has the speed (Mach 2+) and energy to do more This G-limit is crippling It explains a lot of the misses especially on manoeuvring targets where other missiles (with less energy) still connect
This needs real fixing not balancing for fun or arbitrary caps Fix the IR logic and remove whatever hard coded G limiter is holding it back Otherwise the missile’s design potential is wasted
Few scenarios i could imagine;
- Aero cover remains on the missile until a predetermined range (not the seeker max range) to improve aerodynamics and down range performance
- Aero cover remains on missile until the primary radar loses or is about to lose the lock (ie: datalink as far as possible for maximum aerodynamic performance
- Aero cover is jettisoned as max seeker range but datalink is maintained until target lost or missile impact (max guidance strength, the target would effectively be trying to defeat a IIR/ARH dual-mode seeker)
We have to remember that the IRIS-T SLM is stated to have 40km effective range irl. Assuming that to be the case, a 25km lock (stated range limit of the air launched IRIS-T, and therefore what im using as the estimate for the seekers max lock range) is well after the missile has stopped burning, and only occurs once the missile has climbed into thinner air where the drag would be highest
Sounds like the TRML-4D is too susceptible to chaff, and the IRIS-T remains too susceptible to flares :/
holy AoA on this thing is wild Maybe that’s the whole issue maybe they don’t want the missile spinning out if it hits 40G instantly That would explain why it can pull AoA but doesn’t seem to pull the G it should
Another certified War Thunder classic that seems to happen to the SLM is the track moving to any munitions dropped by the targeted aircraft. It’s something that also happens to the Pantsir, and seems to be a downside of TWS type track radars in War Thunder.
That also looks like a consequence from the hardcoded “vertical-to-horizontal-to-loft/target approach”. After reaching horizontal flight it tries to correct its flight path which wasn’t correct to begin with by all means nessecary.
The wing area multiplier being dropped is an odd decision from gaijin, and at least for the baseline IRIS-T, its fin AOA is much too low, so its not a stretch to imagine the SLM is in the same boat.
Baseline IRIS-T fin AOA is limited to 25.68deg in-game vs 38deg irl, roughly 67.6% of its IRL capabilities. This has been bug reported: Community Bug Reporting System
I also have a sneaking suspicion the fin distance from the center of mass might be wrong. Currently, distFromCmToStab is set to 0.2 (I assume meters?). This makes little sense, as the warhead, seeker, electronics, etc… are all located in the front of the missile, which should theoretically skew the weight towards the front, but even ignoring this bit of logic and assuming the CM is at the geometric center of the missile, the distance of the force vector imparted by the fins should be roughly 1.7m, which would give the fins significantly more leverage to act on the missile.