Iris-t slm

people testing new SLM seems better
but hows SLAMRAAM now that it has C-7?

Yeah idk what’s up with the missile on firing. I think it’s due to the orientation phase, which doesn’t help here for long range shots (but should help a lot for close range).

The intercept thing is i think just due to the missile’s aspect. It’s chasing the target in this case. I’ll try a different aspect in a bit and see how it behaves in a more head-on wide turns or something.

We dont care because this is the IRIS-T SLM Thread ))))

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Still, with active DL+GNSS while IR terminal homing it should be able to calculate an interception point without the need to chase. It seems like it goes TRK only in terminal phase ignoring DL and GNSS data, but even then the last maneuver into nirvana doesn’t make any sense lol
The moment the missile goes into its dive it loses energy (current and potential) rapidly by turning hard and losing height (for whatever reason), ignoring the fact that it would need it for the final chase as the target begins to move away.

I am interested in getting the SLM on the Dev server, but with GE. Is it possible to buy GE on the live server and have it transfered over to the dev one so I can research it? I’m still confused on how it works.

Yes, they sync the GE the second they are purchased

Thanks for the quick answer. Will get it later today.

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It looks like the starting phase is a hardcoded flight profile (for whatever reason) bringing the missile from vertical to horizontal at a defined height and from there the actual loft phase begins as the missile climbs. Total waste of energy here especially as the following (way too early) dive afterwards bleeds tons of energy being a 10-15g turn for multiple seconds (it only accelerates here as the booster is still burning).

After rewatching now multiple times: The missile doesn’t ever seem to be on an interception course but always on a chase course. No wonder it wasn’t able to intercept that F-15E.

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Wdym its flying mach 2 still at 9km range

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for now its identical to the c-5

💀🙏

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From previous loft testing, the max target omega going up is very good, the loft angle going up and the target angle going down probs not so much. Max target omega was the one factor that always had the most positive impact on long range performance, though it needed to be paired with semi-decent other values (loft/target elevation). (granted my previous experience with loft profiles was all air launched).

The missile pulling a 90 deg to horizontal before it begins lofting is pretty bad, massive waste of energy They likely need to fixing to that “orienteering phase”.

The increase in min range and decrease in wing area multiplier is bad, not sure why they thought that was necessary, pretty sure both are just straight up nerfs.

The missile likely could do with some energy management code like seen on fox 3’s and some fox 2’s, where the control surfaces have reduced max use depending on time to target, which helps smooth out the flight path and mitigate energy loss from minute target flight changes.

Finally, the fact it seems to stick to pure pursuit throughout the flight envelope probs needs to be checked more. That would have a significant negative impact on its ability to hit moving targets, along with its long range energy conservation.

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Seeing how some prop planes sometimes reach Mach 10 while spinning out of control, this might be a way to prevent weird desync or glitches to make the missile perform horrible wrong.

Never!

Soooo apparently the Pantsir is also getting buffed along with the new SAMs?!

Slight increase in thrust, reduction in drag, and improvement to maneuverability.

Obviously the Pantsir was too weak, it needs buffs to keep up /s

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its 1% better than before

Its stupid they snuck it in there at all, it didnt need it

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Wasn’t it already overperforming the range department? I mean, yes it’s faster and smaller but due to it being light the drag and speed bleed would be much higher. Higher than it currently is, especially at high speeds.

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