Can’t wait for all the people who for years said that “aircraft are a big threat to ground vehicles in real life so why cant they be in game?” start coping how SAMs shouldnt be a massive threat to aircraft ingame (like they absolutely are in real life). SPAA chads are gonna be eating good this update.
If one vehicles Mobility (engine, Transmission wheels) is knocked out would you be able to tow your own vehicle out of danger?
Finally a really good AA to dunk on some CAS enjoyers.
Now Ground has massively powerful SPAA, im just looking forward to CAS being unnerfed
“Fly” the plane against IR missile which covers entire air map?
I’m so glad the maps and gamemodes in this game are designed so you easily can hide three vehicles the size of a damn building…
Just… LMAO
as opposed to “playing” tanks that get “outskilled” by someone smashing spacebar few times outside of effective range of any SPAA currently in game?
All kh-38T carriers are now in-range of at least HQ-17 and Tor-M1. Stop making stuff up, if you don’t even know how kh-38mt works.
they literaly arent, How about you learn how the spaas actualy work
Radarrange is not equal to missle range
I don’t really care. I forgot that CAS (Jets and Helis) even exist for Germany. Its possible to play without. Stuff like the Phantom, Eurofighter, Tornando and the UHT chopper are outright garbage in GRB.
Oh yeah? Then what is that in the announcement itself?
Will this hopefully mean Type81C can finally go back down to 11.3?
Yep, now also try playing without the Leopard 2A7 or Leopard 2A6 or PUMA
Airfield spawn
Are the HQ-17 and Tor-M1 getting those missiles?
Ah, I misread his response.
Tell that to HQ-17 which killed my Su-30SM right after I left the spawn area a couple of weeks ago.
u even aware of what you write lol