IRIS-T SLM and Multi-Vehicle SAM Systems!

they could just yk move the type 81c down

I do. I mainly play Leopard 2 PSO (still not aced, thats why) and Flarakrad. Its better to save the spawn points instead wasting it for a Nado etc.

What I would be interested to know is how the launcher works. Can you set them up to launch vertical or do they do that by default. If they aren’t able to be launched vertical or high enough vertically, they aren’t gonna be much use in small maps. But if they can launch pretty high vertically (more than Tor), they could be hidden in Rhine or Abandoned factory behind tall buildings. Does anyone have info on this?

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No one pointed that out yet, but the RPM of the radar seems way tooo slow

I found a video that seems to match presented RPM, but it comes from a certain real life situation, and it is a video, so for sure that was not used to model it.

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What’s even the range on those? seen heavily conflicting ranges mentioned

15 or 40km based upon the missile from what I read in the suggestion for it

Should be the same range as NASAMS, so at least 30km

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The shorter range is for the Sidewinders carried by the Humvee

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Also: No one pointed out how to not get sniped with such a high up radar dish on a typical WT map :)

Its so high up, it sticks out from behind everything. The game maps arent made for this.

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You underestimate the Swedish vehicles ability x)
The EldE 98 is based on this vehicle:

(The “Trailer” isn’t towed, it’s powered. Giving it essentially 4x4 drive with tracks)

Edit:
Also, it’s amphibious as standard:

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that will be the biggest problem for this vehicle, gajin will need to model the trailer well

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im getting lot of mileage out of this one today.

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Not at all I’m look forward to this.

I guess we’ll just have to deal with the ADATS then, which they recently nerfed SO YOU CAN’T EVEN SEE THE MISSILE, which means it’s the OSA or the stormer at 12.0.

Brilliant.

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Sure, weak SAMs totally aren’t a problem in top tier and Stingers are definitely not unreliable as heck.
It’s just the players.

SAMs completely outranged by CAS? Players fault.
SPAAs and SAMs unable to get good launches/shots because the maps are terribly designed tend to limit the AAs ability to engage targets? Players fault.

Also, bravo for calling people out for sitting in their spawns when using SPAAs/SAMs when most of the time these vehicles are free kills for other ground vehicles as soon as they leave their cover.

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Youre talking about kh38, thats 1 aspect of cas that all but 3 jets have access too, every other jet was always within range of compotent spaa. Lets not talk about helicopters because they are unusable even before the new spaa systems

You want me to keep popping random smokes as I play my MBT? Just feel disturbances in the force to know that an AGM got launched at me? Or you want me to sit in smoke the whole game and lose the game?

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Mavericks, PGMs, Hammers and glide bombs can easily be launched outside of SAM range