Explain why all those little details around flying propeller planes are modelled better than MSFSX if it’s not a sim then.
Edit: Apparently in MSFS2020, they completely neglected to model most of the nuances of flying propeller aircraft. One person describes it as “It’s like flying a jet.”
Wrong again those battle cruisers had took multiple shots before that one shot took it down and they didn’t take it down immediately. It sunk over amount of hours to days, saying that The Abrams model is incorrect. It’s way too much space allowing rounds to pass through when they would never. For starters the tanks don’t even have DU Hulls Nor spall lining and there giving A penetrate around that’s 2 to 3 generations behind SEP V2 was made from 2000-2008 But yet it’s America’s top-tier facing leopard 2A7 and T-90M
You don’t model everybody else’s stuff pretty close and then some other peoples you don’t model it close at all and then you say hey it’s not a real simulator wrong You treated it like a real simulator you marked it like a real simulator The tier balancing is off You have golf war America going against everyone else’s modern tech And the golf war versions of our vehicles are wrong. None of the Abrams have DU hulls
What I’m saying is it’s not an indestructible vehicle and unless you hit it with a cruise missile, you’re not necessarily gonna one tap the tank with another armored fighting vehicle talking about a tank that seen three war only 54 have been destroyed in the world That’s extremely impressive The Abrams has been fighting since 1989 War thunder really needs to put some respect on the tank VS it Predecessor in real life the T-80 Which thousands have been destroyed And it has not even seen as much combat as the Abrams JS
How is the Iraq army back in 1990 farmers with pitchforks last time I checked Huda Hussain at the time had the fifth largest military in the world they had over 2800 fighter aircraft 6000+ tanks and a 1.8 million Man army The Taliban at that time had no aircraft had thousands of armed, fighting vehicles and tanks and a well trained military that had fought of the Soviet Union and destroyed them
Holy crap, go an play falcon bms where the f-16 is nearly 99% identical to the real one and then come here and tell me again that war thunder is a simulator
I was a Tanker I fought in an Abram’s Ik what I’m saying. I have combat time in that vehicle Ik what it can and can’t do. literally spent years living in that fucking thing I’m telling you with the bottom sincerity of my heart the tank is absolutely modeled wrong. I’m not gonna go in detail with classified stuff, but it’s modeled so wrong.
Yes, they do. You clearly haven’t seen the Challenger in recent history.
It also has 1 tonne of paint on it, but that means absolutely nothing.
1980s and 1990s technology are currently facing more modern vehicles because of abhorrent compression and a lack of quickly introduced modern vehicles. The SEPv3 can come in at 12.3 with the T-90M and Leo 2A7V being moved up as well as the game would be better off.
The 2S38 and HSTV-L are entirely different vehicles designed for entirely different purposes.
The game markets itself as a realistic style simulator It literally says that in commercials here in the United States if you say one thing, and you sell another, that’s kind of illegal
For one you talk like someone who’s never fought a war who’s never stepped in one of these vehicles before let me assure you, son in Afghanistan and Iraq we were hit with multiple rounds That should have destroyed us I’m talking about 155 Shells flown in by drones still didn’t do anything what are you saying your talking to a vet that fought in the m1a1 to the sep v2 block 1 Ik what I’m saying
Use your Big boy brains there’s a reason only 58 Abrams have been destroyed versus the literal thousands of the T 70s and 80s They’re literally built more superior built, better built to survive not to send its crew into the upper atmosphere
The very basis of the instructor system is necessitated by it being an arcade game.
It isn’t? SAS doesn’t calculate slip angle and doesn’t adjust baed on it, with sideslip being very crudely calculated.
Honestly… Play any busted FM and you’d see this. F-14, EF-2k, even the Jeff when it released.
Torque is a simple function to calculate and implement.
If you want to talk about propeller physics, how did prop feathering cause the P-63 to hit 780km/h on the deck?
Again, engine torque was already addressed.
P factor is just a simple, and can be implemented alongside torque applications on most propeller driven aircraft and rotorcraft.
Spiraling slipstream isn’t implemented in-game. Hell, rudder effect on the ground and wheel steering isn’t even in-game, let alone this.
3rd time here, torque is a very simple thing to implement to ANY game. Hell, I have arcade flight games on my phone that model it.
4th time, torque is a simple function that is almost arbitrarily applied to aircraft based on their throttle input and thrust.
Increasing drag profiles on different sections of an aircraft’s DM? Brother… Battlefield 5 did this same exact thing and it’s as much of a flight simulator as Ace Combat 7.
Not indicative of a simulator, and half of its functions aren’t implemented in-game. Mixture is useless and does nothing except for kill your engine at a VERY specific altitude threshold, while turbo adjustments do nothing to your power and simply shut down your engine (no damage whatsoever) if you change it.
No wing flutter or flex adjustment to FMs, radars that are about as realistic as World of Warship’s hydrophones, there are a LOT of blatant issues with RB that would be apparent if you had more than 3k total matches in the mode.
MSFS is known for its disgusting flight models and horrible quality of output. At this point there are entire communities that pledge that it ISN’T a simulator.
LOMAC has more simulated systems than this game… And it’s a Falcon knockoff.