Has anyone felt the bias yet?

It can always use its guns.

If another nation had Pantsirs, they’d be shooting down KH-38MTs too

And no, taking skill doesn’t make a vehicle bad.
That means it has a skill ceiling. That’s called game design.

1 Like

I think we can’t agree on that one.

They are fine on it’s own but what’s not fine is the trend where AAs don’t keep up with CAS.

1 Like

that must be a joke.

AGM65 or Equals shouldn’t have being added…

You can use skill you can use what u need to justify with all do respect, just don’t piss on my back and call it rain

Guns run out as well and you won’t be able to destroy all 16 unless you start shooting right away, which burns through even more ammo.
One Israeli Spike carrier can keep multiple Pantsirs busy and make them easy picking for other CAS, that is if 95% of teams weren’t playing Click Bait lol.

just posted;

2.45.0.22 → 2.45.0.23

  • plane spawn points: IR ATGM multiplier: 1.66x → 1.8x

Current dev version: 2.45.0.23

Current WiP live version: 2.45.0.21

Current regular live version: 2.45.0.21

You gotta explain to me how they are equals.

Lets say the Aim-9x was implemented and only US jets had access to them. By your logic all you can’t remove one IR missile without removing all of them because they are seen as “equals”.

Having the same guidance type (ignoring the fact that the kh38 also has IOG) doesn’t mean they are equal.

Read this to get a better picture on what I’m talking about: Guided weaponry data - Warthunder

1 Like

It’s 99% better than any other SPAA, controlling the skies and Su30sm controlling the ground.

1 Like

Obviously it can’t control anything as one Israeli helicopter can keep several Pantsirs hostage.

maybe they arent putting rounds into your UFP but your LFP and your fuel tanks are eating them

And there’s rarely a AH60, not everybody got one but almost everyone got a Pantsir.

“Ground Realistic battles”
image

2 Likes

The M247:

1 Like

All that needs to happen is gaijin removing scouting reduction in plane cost. Plus reducing SP gains from capping points. Also maybe even reducing SP gains from non critical damage. This would instantly fix the CAS “issue”.

Also as stated before, ground RB should be all mixed.

1 Like

except the doctrine is CAP supported by long range air defense and SEAD/DEAD out of those three we only have 1 in game, and the map size means CAP is limited to operating either very low altitude or inside range of enemy air defenses

It’s not a vehicle’s problem if it’s nation is popular or not.
Israel has arguably the best helicopter in the game, people not using is on them to be fair.

have you tried using an ADATS recently? because its hard to hit anything past like 5-6km now

2 Likes

I think this will only partially solve the existing problem.

We need to reduce the number of "fire and forget" missiles

Because it’s not normal
image

Vikhr is still arguably better, range and damage Spikes are mostly useful against SPAAs that’s it, Vikhr can do both.

The luxury that the Russians have other nations can only dream of.

1 Like