I liked the reflection details, shadow and darkness improvements, this can enhance greatly images for photographies and other artistics mean like filmage.
But we’re playing a game. I don’t want to watch a movie or take photos—I want to actually play, and for that, I need to see the contacts… but they’re just not there
VR headset owners are absolutely thrilled. (sarcasm)
Any chance of enviroments getting more detailed models? Or at least better textures rolled into the HD client? Models in this game are superb, but I feel like the enviroments are starting to look dated. Lighting helps, but only masks the issue.
Newer / remade maps are getting better, but the foilage remains to be one of the biggest eyes sores.
I saw FSR 4.0.1 ingame after i started the game first time with the new “Leviathan” update.
One time then never again, and it was really laggy and unplayable.
Start FG and the game crashes immediatly.
So pretty n7ce grafic update thanks.
Iam using a9700XT.
Meanwhile, we re still suffering major issue on PS5 and PS5 pro (since you released the pro update!!!) and no communication avout those, no answer to bug report, nothing!
How are we looking for VRAM leaks and stability?
For the past while I have been back on DX11 as I just could not be bothered with the instability that is/was DX12?
After hours of debugging I have found that the only way to have it consistent was to clear the shader cache every other hour or to increase wait time between matches. Almost as if things were not unloaded correctly.
For certain technical reasons , I often measured the FPS directly after entering the test mission of the PzBfw IV. Before the update , it was 191 to 195 FPS, absolutely reproduceable. After the Update it is about 182 FPS, absolutely reproduceable. I can confirm that something has changed. Not complaining, 182 is by far more than necessary.