Hi!
Devs prepared hot fix. Right now it’s available as Work in Progress (you can switch it on in Launcher).
If you are using standalone client, please check if that fix solved the issue for you.
Had a short ride at the testing grounds with my E.B.R. Seems to work. I’ll play a view rounds RB and report if it works later.
I’m still experiencing it on uphills but it’s a bit playable now.
My bad. I think it didn’t update the first time i toggle the Work-in-Progress option. I restart the game and seems to work now for me as well.
The problem seems has been solved, TU a lot
Played two rounds. Worked fine. Only once there was some strange movement, but haven’t checked packet loss. Let’s see if I can reproduce it.
yall are top g 🫡
Thanks for reports
Devs prepared hot fix. Right now it’s available as Work in Progress (you can switch it on in Launcher).
If you are using standalone client, please check if that fix solved the issue for you.
OK, thanks a lot
Thank you it works again
Well, physics are fine now, but the alpha client keeps crashing and acting weird in menu screens.
did you turn off the work in progress?
Seems to be working fine after now, thank you!
It’s a little surprising that the updates aren’t tested before deployment…
It would only takes a few minutes/hours for 3 devs to test on various computer configurations, and it would have appear that this updates was instead a… downgrade 🤷🏻♂️
True. Since Search And Destroy broke the game for all Mac users I doubt much testing is done on this platform. Now we got the next common issue.
Testing shouldn’t be that difficult as there is not a broad variety of systems and software configurations as on the PC-market. At least gamebreaking bugs should be found easily.
But it is how it is. At least the hot patch fixed it rather quickly.
Especially on Mac : you only have Intel or M-chips, so with these 2 simple configs you cover 80% of the OS users
Now I have this problem too