It’s a heat warhead
Im aware, i made the suggestion….
Wow this thing does literally zero damage it phases right through tanks even
Yes it’s extremely bugged rn, i really hope they fix it soon
a factor of 4.8x aint that much if u think about it - Gaijin probably
Why does the GBU-53 constantly overshoot my relocked point with MITL?
This is the source used by wikipedia for the warhead weight and type
https://www.acc.af.mil/News/Article/2871447/gunfighters-first-shots-with-new-smart-bomb-stormbreaker/
“The StormBreaker measures at 69 inches long, 6-7 inches in diameter, weighs 204 pounds and carries a 105 pound warhead.”

Seems to fit the design
Warhead weight doesn’t mean net explosive fill, literally taken from the article you linked: “About 105 pound of the SDB II is an explosive warhead”.
Warhead ≠ NEF
Well the odd thing is that the warhead has around as much explosive as the Hellfire, while weighing as much as the entire Hellfire, so unless it has some sort of thick tungsten fragmentation sleeve, i dont buy the explosive mass to weight ratio… (i just wanna know where they even got the explosive mass and type info from)
It has a fragmentation sleeve, it’s scored frag case, copper shape charge.
Link to the report: [DEV] GBU-53 Incorrect Explosive fill and mass
Cause its stupidly bugged rn.
constantly phasing through tanks, doing no damage, or just straight up missing tanks that are on the move, I’ve tested the bomb with an friend and ingame experience also prove this.
And you can’t slave the bomb to hmd, so no looking around with the bomb, meaning that you need to point the plane straight at the thing you want to kill for your bomb to actually get a lock (which it can’t even get sometimes anyways)
Last thing is that its not possible to unlock locked targets, meaning that if u lock the ground you are forced to drop the bomb before you can re lock again.
Am i using them wrong or they only give hits?
They don’t do anything. So far dropped like 60 of them total and haven’t got any kill. AGM-65 Mavericks work way better, but are still mediocre. GBU-53 is a waste of time at this moment.
For some reason every NATO AGM that feature a HEAT warhead is dogshit. Mainly because they don’t hit the center of mass and don’t cause overpressure, even with high explosive mass.
I highly recommend to delete any loadout including them for the time being, but it being a NATO weapon… I don’t see any fix coming soon.
Isn’t it supposed to have SAP-HE? And also, i don’t believe that the explosive mass is only 25% of the whole warhead assembly
they both overshoot and miss the target, and also phase through targets in the rare occurrence they hit
I think ive dropped like 70 and gotten 3 kills, 2 on 2s38s and one on a buk launcher all of them through splash damage with the buk being splashed by ~3 gbu 53s
They are just bugged, they go through tanks, miss moving targets and cant be slaved by hmd
Similar problems occur on SPICE 250. Its previous HMS slaving has been removed; MITL corrections might (or might not) completely overshoot, and GNSS guidance seems to have a higher error than previous. Stormbreaker should be superior to SPICE 250, but somehow they sit a nigh equivalence, and are pretty annoying to work with alround. Collision could’ve been fixed by at least the time when the update dropped, but it seems recently that the first few weeks of live server act as a semi-dev server, with more players complaining. TBF, i’d rather use GBU-39 right now. Strangely, MITL correction errors don’t seem to occur on the cruising KD-88 (the only other enabled munition i currently have access to)
@leroyonly
As the gbu53b stormbreaker is working as it should, i think its time to send this post to “implemented”
Not it is the fugg not. Release speed dropped to 1.0 Mach now from 1.1 Mach, last battle neither bomb hit target even when fired correctly. Every time they give us something they renege right after. like making VIETNAM Nuclear thunder and keeping the F4E out of the battle rating ffs.