I suggest bigger maps, as big players would be able to stay on the other side due to fule.
thats is not happening the high tier jet can carry 1 h fuel and they will campe the airfield and kill u on the runway sometimes
Switch runways and/or don’t let the enemy team advance to the airfields. It’s a tough thing to do, especially when you’re flying solo or the enemy team has players with a brain on it.
This is what the airfield defense upgrade would help with. Being camped near an airfield is a strategy, updated airfield defense would just make it a little tougher to airfield camp.
Eh, bigger maps would be nice. But it’s not a necessity currently in ASB.
In it’s current state, I think what’s needed most is more EC maps, updated objectives and AI, and better airfield defense at 12.3 and above
That is true, only thing that I dont like about todayes gameplay is that most of the players fly low max 3km above the sea. And why? Just because you dont have time the clim and gain speed. F-15 can easily fly at 12km at MACH2. I feel like everyone fly low because its safe and most of all thay might not even know that thay can fly so hight and fast.
Please we need an update the can balance the game in sim battles usa is sucks in ground and air
USA does not suck in air. It’s win rate is usually higher in SB
Err no, the playerbase often sucks which is why the aircraft are so undertiered.
You have the F-80C at 7.3, which shits all over the Me-262 Jabo the germans have at that level…and you have guns that actually hit. The MK-108? Pull the trigger and pray…had those damn guns spoil three attacks on a ki-84 today.
Also why is germany stuck on Team Red all the time and even in WW2 scenarios where we should fight with the japanese are germans fighting the japanese with the russians.
EAST Germany aka the DDR/GDR was on Team Red in the Cold war, West Germany aka the BRD was on Team Blue in the Cold War. Germany can’t ever move, but the Japanese and the French can…strange that…
And why do you you sometimes fight soviet AI jets who are in a team with the americans while you are fighting with the soviets? In sim, do you know how much VID problems that causes.
Oh and for the love of God Gajin unpack the 6.7-8.0/8.3 jets into their proper eras, [sarcasm] it is such great fun to fight late 1940s to early 1950s or mid-1950s jets with 1960s weapons (Sea Vixen) with a late war jet and a few prototypes [/sarcasm]
What we also need, is for points to be awarded for partial captures or contesting/aka denying the enemy a CAP zone. It’s really annoying if you held a CAP zone neutral against the enemy or mutiple enemies until the timer runs out, because the enemy just didn’t engage and stayed in the CAP zone.
What’s even more annoying is that if you decapped the CAP zone, then got it to 90% capped and the timer runs out and the games says “OH Well, you’ve done nothing, Sucker!”
Even an unsuccessful defense of a CAP zone should give points to those that defended it, after all they did something for their Team.
Additionally, take that 600 points or 1400 points limit to contribution and put it on the trash heap…it punishes both lucky and good players, because it make the second kill worthless. Give them the rewards for the point they’ve earned.
And if you worry about Zombers, their behaviour is obvious so reduce their earnings, not those that team play.
in the last tier i don’t think so
US dominated until the Rafale and Eurofighter got added. Now that US mains have competition. Alot of them have “I can’t do well with US anymore, so therefor they suck” syndrome.
US is still good.
That’s America in general. They have good stuff, it’s just that they get so comfortable being brain-dead that the moment there is competition it’s called bias.
Yeah thats my point. And I’ve seen players of all nations do it. Currently though because of the patch its mostly US mains.
But then again any player base can be that way.
Americans do it for tanks and planes
Germans do it for tanks
Russians do it for planes
Minor nations complain because we get screwed every update
Everyone complains.
True.
The art of balance is to achieve, that everyone complains on a similar level … 😄
I’ve been playing early jets lately after finally being done with all props. And man, the 8.0-9.0 BR range really shows the flaws of the EC design.
There are some very simple little things that the game would benefit massively from. One of them would be simply having more AI targets, both in the air and on the ground/sea. Bot waves should spawn much more often and on both sides. Last match I played I spent a good 40 minutes flying around before the first wave of enemy AI attackers spawned. Sometimes multiple waves of bots spawn for the other team to destroy.
Ground targets trigger bot waves.
Cap point A on enemy territory, blue arrow appears, attackers spawn.
Yeah, and it’s very much map dependent. Frequency, respawn rate and even existence of certain target types (bases, ground balltes, convoys, ships) is very inconsistent between maps…
Tunisia for example has very few bases that spawn very unfrequently, in Sinai ground battle events sometimes don’t spawn until later in the match and there’s no ships (in one of the most busy sea lanes globally), Denmark is usually quite generous in everything, …
US is good, only there is the fact that F-15A is from 1972 and EF 2000 is 2003. I do not say that F15A is worst. On a distance missailsfight, thay both has the same chance, but at the dogfight, EF 2000 wins everytime, F-18 now has set chances to the balance, but is still 30years older. I am for adding F-22, wich is 1997, the only thing I fear is that F-22 would become the best fighter in the game, and with its stealth ability, it would fly without any threat, a specialy in SB.
well, would lack HMD. but in gun-only dogfight or BVR probably gonna be one of best, if not just best.