Following the Roadmap: Skill Bonuses in RP & Selectable Night Battles!

This right here. There is no consideration by Gaijin for this type of player.

And that’s my point. You don’t have to. But you just don’t want to get better or use the game mechanics available just demand more. I unlocked 9 vehicles in the last 8 days of game play tier 4 to 7 in various trees at about 4 hours a day, that about 32 hours for 8 vehicles. I’m not saying you have the time for that but that’s 4 hours for a high tier vehicle average.

Are you trying to flex because you spend more hours in this game than I do… Get outta here. 🤣 WTF…

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This is the problem because your showing a lack of knowledge of the game mechanics but still refuse to listen to the help we are trying to give you to get more from the game using the mechanics already in the game. Your not counting shared boosters from players, not considering the huge br rewards that reduce the grind by ~20% per vehicle or the fact you will have more boosters and better battles with more kills, base caps, assists, kill streaks, repair streaks etc. Etc.

We aren’t having a go, we are experienced players who find the grind easy and are trying to help you not hurt you.

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What? How do you get that from the post? What world do you live in where you think maths is a flex?

I just showed you basic math shows a top tier costs about 4 hours of game play. How is that a flex?

P. S. I no pre teen I’m 40 and work 40 to 70 a week.

I understand the game mechanics. I understand I can earn less money with auto repair enabled than disabled. My goal is to maximize the SL and RP I earn in the limited time I have available to play. I don’t know what “huge rewards that reduce the grind by 20%” you are talking about. Yes I do earn the modifications for planes but they also cost SL and RP and take time. My average earnings are much less than the players that grew up playing this game after school or can spend 4 hours a day on the game.

Your basing your auto repair ideas off the old game mechanics. It’s your world mate. Your doing this to yourself and refusing to listen to help. Only ask you stop complaining now because your making the grind slow and people are giving you the tools to grind fast and refusing to listen. It’s now your issue not the games. The reward of 20% as already explained is from acing vehicles. Acing vehicles do t cost you rp, your vehicles earn a duplicate of your vehicle research in module research. When you unlock the tiers it gives you an rp reduction effectively on your next vehicle equal to 20% at the same tier. Even shows you now on the modifications screen how much.

You don’t get 300 extra RP out of a 1k RP game if you get 3 kills, as that’s only 15%, so that already halves the increase, and people won’t get 3 kills per game on average at the BRs where you need 400k RP anyways because Gaijin prefers you buy a premium and ODL, so if you manage that half the time that’s 200x 150 RP for 30k RP extra or about 7.5% of what you need.

And your baseline of of 320 RP is as the #1 player on your team so everyone else is going to get even less for their time.
Unless you’re a top player who consistently gets 6 kills or more, these increases are not worth all that much and surely are not the RP changes we are waiting for as they add millions and millions of RP to the game per update, half of them copy paste where you’re forced to research the same vehicle again and again and again.

If RP had scaled with the requirement we’d be getting 10x the amount of RP we get, instead RP gain is still stuck in 2014 because god forbid we’d make some actual progress in the game, but no, because Gaijin is holding the entire game in a stranglehold with arbitrary limitations and an unhealthy obsession of calculations and formulas that make no sense.

I think we are talking past each other. I gave an example of earnings with and without auto repair for a game I played about 20 minutes ago. I chose to take the earnings (16k without vs 5k with auto repair).

And now your not using it which is not efficient way to grind. You can’t lose money so just play the vehicles and ace them. You will make money and grind faster.

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I dunno

Anyone who thinks the grind for ground vehicles is “easy” is delusional as hell.

If a vehicle costs 380,000 RP and you earn 5,000 RPa battle that is 76 games to unlock 1 vehicle.

(an average player might average this with a premium account and 9.0 premium vehicle)

At 10 - 20 minutes a match that is 760 - 1520 minutes or 12 - 24 hours of gameplay for 1 vehicle.
So if you’re a part time gamer working 4 hours per day on Gaijin grind that’s 3 - 6 days…

Its not as easy as you think, but I appreciate the sentiment.

No your math is wrong unless you playing solely with maxed out tanks. Your ignoring the in game rewards, boosters etc.

To spade a 9.3 vehicle costs 220,000 RP.
And you get what, 30k RP bonus for doing so?

So youre looking at the same number of games to spade a vehicle since you earn less in non premiums

So if you augment your 9.0 lineup with a atock9.3 vehicle it will still take tons of games

how do you unlock an entire top tier vehicle from 4 hours of play???
that’s 400k RP over 4 hours, that’s 100K an hour, 10k every 6 minutes.
i’m an above average player (73% relative team position in Ground RB)

Look at this game:

that’s a 7 minute game and WITH premium i got 3,5K RP. how the heck do you average 10K over 6 minutes for EVERY game you play?

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It literally shows you in game in the modifications window now. You ace 3 vehicles while grinding you’ll reduce the rp needed by about 50% which you will likely have learnt while acing those 3 vehicles or sooner.

You are again not taking I to account all the free rp you get from acing vehicles. Acing a few vehicles means you only need to grind about 200k which is about 50k per hour. I personally average around 10k per battle if I’m not playing like complete trash

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Me neither.

its 250K+ to spade ONE vehicle.
if you manage to spade “a few” in 4 hours then i would love to see your game stats. because i don’t believe you.

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