Following the Roadmap: Possible Changes to Ground Vehicle Damage Models

And what happens in that window my guy? You literally said it yourself. They can’t perform their job. Repairing is a job. You’re proving my point with your own argument. And Gaijin did specifically say it won’t affect repair time. Sorry, but people seem to be against this mechanic.

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Its in the blog… please read…

The crew action is impeded NOT STOPPED… this 1-2 second adds a variable to said timer or action, so reload might go up slightly, aiming gets scuffed and driver skill probs gets slower.

Tinnitus and darkened screen, the standard realistic games use today.

Please no…
Like seriously, tinnitus can be horribly bothering, and again… we dont need this

It will only serve to annoy and frustrate people, while providing no benefit other then so-called ‘realism’

Stop. Focusing. On. Realism.

And make a good game.

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it can also be turned off tho :/

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Tinnitus is a volume slider, just set it to zero

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I like the sound of this. I do think that stun mechanics shouldn’t directly impact the player visually, because it can be nauseating and gets old pretty fast, instead impacting the crew’s ability to perform actions for a few seconds, but as a whole this looks fantastic.

The fact that only Leo’s and M1s are getting this instead of waiting until they can add it to every vehicle is also a terrible idea but that’s Gaijin I guess. Just no to the whole thing.

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instead impacting the crew’s ability to perform actions for a few seconds, but as a whole this looks fantastic.

This is even more of an issue, given it lets people completely stunlock viecles.

True.

It still is annoying as hell, and gives fast-firing viecles another advantage. Being stuck on a darkened screen while an SPAA/IFV shoots you would be annoying, even worse if it stunlocks you and prevents you from stopping it.

Incredibly based opinion. You are the voice or reason in this world. Players are obviously forgetting this is an Arcade game, and it will never be realistic and the more realism you push the less fun it becomes. Many people endorse this post.

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Kind of already in game when the shells striking your tank blinds your entire screen

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“Hey guys, we know it sucks when IFVs and APCs take no damage, so we’re going to nerf the M1 and Leo 2.”

Wtf is this logic.

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The fact that right now “Crew Stun” is 48.02% for, 52.98% against is very worrying. Not only was it horrible in WoT, but people seem to be forgetting that this will cause autocannon tanks to become so atrociously OP, as long as their reload is faster than the stun duration.

This will probably be the straw that breaks the camel’s back for me to finally leave the game.

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stop comparing it to WoTs… that was 10s from arty and worked even when you didnt pen anything ffs.

This is 1-2 seconds, ONLY effects the crew hit and also requires you to pen. not even comparable. you people need to actually read before posting

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Pretty par for the course unfortunately.

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Nah man, clearly your crew will just grow limbs back, no medigun needed ))

Since it says it only occurs if a crew member is injured (goes to yellow to orange to red to dead) not sure how much you could stunlock anyone with this. If you’re penning enough to injure a new crew member every couple seconds, that fight’s basically over anyway.

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I mean if people vote for the crew healing then maybe :D

THANK YOU. someone with common sense.

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