The F-14A was testing -9L’s a year before the specified early configuration being the '77 SAC.



The F-14A was testing -9L’s a year before the specified early configuration being the '77 SAC.



Welp, on a positive note. At least the F-14A/B can finally do the Highway to the Danger Zonemaxxing whilst taking off.
(having an aerial spawn start is crucial to make Phoenixes work well at the start of a match, though.)
A model never gets ALR-67 until 1998 btw
Are we getting 9Ms for the f14b yet?
I ask smin and he said dev didn’t have a plan to add it.
That sadly our Tomcat really need to retired like a real life then. Now F-14B was only gen 4 jet at 13.0 br that it didn’t recive an IRCCM missile.
The one of rare photo that F-14A has LANTERN pod but, no AN/ALR-67 upgrades.
F-14 equipped with the ALR-67 features a newly added blister on the left-side nose gear door, but this F-14A lacks it, instead having the antenna specific to the APR-27 and ALR-45.

BTW, the pilot who took this photo was CDR David “Bio” Baranek, who was Top Gun Instructor in mid 1980s and flown “MiG-28” in the movie.
The F-14 has actually gotten some noticable changes this update. And (I can’t believe I’m saying this) but mostly buffs! And pretty good ones at that!
First, the EGBU was added so we finally have a Laser/GPS bomb.
All LPRF radars were buffed to have much less clutter, and with the AWG-9 having the strongest power of them all we basically have the all aspect capability the AWG-9 came very close to in real life.
The F-14B RWR was buffed by 25% going from +/- 45 degrees to +/- 60 degrees in the vertical, meaning notching will be much easier and consistent.
Economy changes are Ws are around
Unfortunately Air spawns seem to have taken a slight nerf from around Mach 1 to 0.75. That effects the F-14A and B more than others.
This is interesting.
Sapphire 25 gonna be even better now? But good thing on AWG-9, i use regular SRC or ACM pretty regularly, making it more reliable would be nice. But i hope that it will get 19km ACM at some point, would help a lot for my playstyle
nope
that was reverted
Source?
the dev server
By itself sure, but we could definitely still use the IRST & TCS getting fully implemented for passive tracking.
Pulse on the Fox Hunter Stage-2G (this also might be the W/Z list version pre Stage-2G) was pretty strong. Admittedly haven’t tried much since this video;
i tied it on the dev server with the Mig-25
you were able to go into a 90° dive and there pretty much wasnt any ground clutter
now its the same as on the live server
Yeah I saw that, it was pretty insane haha.
Also, recently I’ve gotten my hands on an updated version of the F110 Tomcat performance charts from 1997. Now obviously I can’t show it here, but from what I’ve seen, there’s some more basis for what I said earlier:
Along with the increase in weight matching the addition of the GE F110 engine over the PW F401, where there are actually new graphs (because they do share some graphs and differ in others). For the GE engine, like GE says, they’re much more efficient in all regimes of flight. In places where the (assumed) F401 would take closer to 7 minutes to get to maximum endurance speed, the GE engines do it in 3. The GE engines also have a better top speed with all store loadings. The only time the PW engine gets barely ahead is 5000 feet with a full combat load and tanks, but quickly falls off the higher you go. Also, the current F-14B overperforms some of these charts, most likely due to drag not being actually modeled.
When and If we can ever use these sources, the solution here is decrease the drag on the clean F-14 and slightly bump up the drag as weight is added onto the aircraft (I’m pretty sure weight = drag for WT flight models but someone correct me if I’m wrong). Currently with 4 Aim-7 and 4 Aim-7 loadout mostly the Aim-9 drag should bring down a 50% fueled F-14B from Mach 1.2 on the deck to around Mach 1.05, instead it gets to 1.1.
TLDR: F401 and F110 might show more differences than we thought.
Will share more soon