Eurofighter Typhoon (UK versions) - Technical data and discussion

Nevermind all of the senior suggestion mods are weebs.

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Thats getting a bit close for the absolute “hit scan” 30mm on the Kamovs or a Vikhrs.

I dont think anyone operates Kh-38 class weapons against tanks irl. Its maasively overkill for any tanks and likely intended for anti-structure work considering its 250kg warhead.

lmao, found an bug where the radar of the German EF somehow got an IR mode, it was literall stuck in IR search mode

Didn’t by any chance have a good equipped?

I had the T-Pod because was doing CAS, but even with the T-Pod you cant switch to IR Search

No, but I would see if it occurs without if you can replicate it

Thats the thing, I have no clue how I did it, but I was able to lock onto an Su-27 and fire an AIM-120

Has anyone found anything regarding the implementation of (N)UAI for the Eurofighter, as it may serve as a way to work around to the reduced ordnance selection available.

Should Gaijin run into a wall, with stores availability there would be some grounds to cross-pollinate to at least provide a baseline set of ordnance to keep pace with later additions as needed.

because I’m ~80% sure that that’s a Eurofighter in the graphic on Page #5 , under the “NIAG SG 59”

https://www.iqpc.com/media/6729/4428.pdf#page=5

Yea, thats an EF which is firing an Meteor, in an Render
Its this Picture/Render
Saab-to-Deliver-Subsystems-for-MBDA-s-Meteor

Haha, that is very interesting.

Definetly keep an eye out and see if it does it again

What is that?

Hmm, I might have an Idea…
Before I spawned the EF i was in the FRR, maybe it set up IR track and it coppied over to the EF

I want to say i’ve heard about a bug like that before

there was also the bug where your amraams went for your laser locked target instead of the radar locked one

Haha, AMRAAM ATGMs :P

I also heared an Bug, its called something with Teammates dont work )))))

The base variant of UAI, falls under ITAR. NATO-Universal Armament Interface is the non-ITAR version.

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funnily enough, ive found great success in using brimstone at ultra close range, as in flying 1-2km overhead, marking a tank in third person, launching and then evading, it’s pretty agile for that

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Any difference?