Eurofighter Typhoon (UK versions) - Technical data and discussion

F-18 has the 3rd best airframe for subsonic flight and accelerates as fast as the fast bois to mach 1.
People are underestimating the F-18, and I suspect it’s cause people aren’t managing their energy correctly as it can pull 11Gs with ease.

Either way, Typhoon remains strongest.

Maps are probably also too small. Aircraft like the EFT and F-15E can get high and fast quicker.

If maps were bigger with a little transit time. F-18 would be able to rain fire down onto targets.

Maps need a good doubling in size if not more imo. 126x126km already feels cramped with current missiles.

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so the mws…

great in test drive

just straight up does not work in battles

They’ve felt a little cramped with the Tornado F3 firing Skyslugs.

We’ve needed at least 180x180 maps for the last 2 years.

I think we are well in truly in need of at least 256x256 maps these days

Well there are two meta playstyles right now: Look down, which is what the F-15C/E, J-11B, and Typhoons have access to more than anyone else.
And look-up which is what everyone does particularly well.

Both are equally threatening from my experience as well as the evidence shown in video form so far.

@MythicPi
No one’s fighting at 12,000 meters for even 80x80km combat zones to be missile concerning.

I was noticing the otehr day, it was warning me about my own missiles that I fired

i got one missile warning and it disappeared after like a millisec even thogh the missile was not gone

otherwise just nothing
dead silence

PD MAWS is definetly WIP

Might be worth bug reporting it

Sim players haven’t even gotten a new map for air in like 3 years T^T

I think for top tier thatd be more than reasonable.

I hope its because they are working on a load of bigger maps that will drop all at once. Might just be expanded versions of current maps with 1 or 2 new maps or a full set of 5 or so new big maps. But that is probably pure copium/hopium and in reality. They are just being lazy

tbh i think we need bigger maps and forced deferred spawns.
everyone spawning in one place is just bad

but even if you spread the spawns ppl would still just fly to the center :/

I have a strong personal belief that 99% of the problems with ARH could be fixed with that “simple” change in ARB and maybe even see ARH get lowered a little. A few aircraft still feel too high and are there purely because they happen to have ARH

@Morvran
More likely they’re working on AI overhaul so that they can make the current maps playable with maximum filler AI.

Oh they’re working on new maps, for Aces of Flop, which nobody will play because they have a horrendous track record for both taking care of sim players, and even more so VR players…

Yeah i think that’s going to change soon, there’s a report in for the f-18 engines and apparently instead of losing thrust due to channel loses they actually gain more thrust. At least for the early versions, idk about the 14.0 one.

The fact sim map layouts havent been introduced into air RB is WILD to me. Just about everything ppl complain about at top tier gets fixed by that (granted sim has its own issues, but its infinitely better than air RB)

This is mostly cuz theres no reason to go anywhere but where other players are. Most if not the entire map gets used in sim because there are players on each team working the objectives, which spawn at different locations across the map.

Oh god, I forgot about that. Yeah that will be 100% why we’ve been totally abandoned by the devs. The 2 or 3 interns that were previously responsible for ASB are now working on that.

I hope once they finish adding Functional SAM sites and High Value Targets like Oil Rigs and Refineries they’ll consider adding some type of RB EC or a mode like the Heli EC one, or hell even just improve Sim with actual objectives (with higher rewards).

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Not sure if you know, but I actually have a bunch of suggesting posts for improving sim objectives! (shameless plug teehee)

That being said, Aces of thunder from what I can see actually looks like theyre just copy pasting WT air, but are making it for VR only, which if its the case, idk why theyre even bothering wasting their time and money, cuz id never consider moving over to a copy of the game i already play, but where i need to restart my grind, and where i cant use my HOTAS cuz i have to use the silly VR hand controls for everything.

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