I’d argue Brimstone 2s would be a fair counterpart to the AGM-65 already available on the F-16/F-15 as AGM-65 is FnF and has twice the effective range of Brimstone 1
? Why are you bringing Brimstone 1 into this. Maybe your right about brimstone 1 but brimstone 2 is much longer range and demands something like AGM-187A or GBU-53 as a counterpart
We could gotten a SAL only AGM-187 as counterpart to brimstone 1 but didn’t for some reason
The counter to GBU-53 would be Spear-3 not Brimstone 2s
AGM-187F could be considered a rough equal to the Brimstone 1 but have only just entered testing for the F-15/F-18 I think. But why you would want a SAL-only AGM when you have FnF AGM-65s is a bit wierd.
Tornado Gr4/Typhoon uses Brimstones because it is the ONLY AGM that it uses and is currently limited to SAL only. Brimstone 1s realistically have a max effective range of about 10-14km.
Brimstone 2s could be fired at greater ranges towards a general area, but would still require the Typhoon to enter within the laser spot range (20km) before guiding the missile onto target. They would still be limited to 1 target at a time.
F-15E/F-16C still would likely have the more effective A2G payload with the ability to fire off 6x AGM-65Ds at 6 different targets before RTBing
Spear-3 is propelled weapon while GBU-53 is a glide bomb, not really a fair comparison
I’ll just have to hope for more developed AGM-187 soon to be a counterpart to brimstone 2 or 3
They have comprable range. At least according to wiki.
Brimstone 2 has an effective range of about 40km.
GBU-53 is stated to have a range of 111km
40km figure is for helicopters, stop twisting the numbers.
GBU-53 will take much, much longer to get to target too
Iirc. for fixed wing is stated as 40-60km as well. At least that was on the suggestion for Brimstone which appears to have been hidden.
I would hazard a guess that much like how Brimstone 1 has a listed range of 20km but only achieves that from very high alt in game, the same would be true of the Brimstone 2.
In game I would imagine Brimstone 2s would have a range of maybe 30km under ideal conditions, but probably more like 20-25km under “normal” usage.
60km only achievable when launched with super-sonic speed at high alt. IF, gaijin give it the guidance time needed to actually engage from that far.
GBU-59 still for the most part, DOUBLE the range and the F-15E can carry 20-24? Also they would liking come with IIR/GPS and not limited to SAL because the devs love the US.
Brimstone 2 would bring the Typhoon on-par with the F-16/F-15/Su-34/Rafale in terms of AGM power.
GBU-59 should mean that the Typhoon at the very least should get Brimstone 3s which further increaseas the range and more importantly upgrades the IOG which in game should translate to 0 drift IOG.
GBU-59s even if they are limited to SAL+GPS could be used in GPS and then if the target moves, lock onto it with a laser. Both Brimstone 1s and 2s REQUIRE the laser spot to be used in terminal phase otherwise it will miss. Brimstone 3s would give the Typhoon the same SAL+[Pseudo]GPS ability
Here’s what I promised btw:
Enemy HMD diamonds:
Friendly HMD circles:
An additional point of note I noticed taking these shots; the radar takes so long to update that the HMD overlays are rarely in the right spot when an aircraft isnt flying in a straight line. The indicator seems to inertially track the target as if they’d stopped maneuvering instead of tracking their expected vector. This might just be a visual thing tho cuz gaijins VR support is absolutely horrifically bad.
Also to note, the indicators only work if the radar is on, unlike in the Rafale, M2K5D-RMV, and A-10C. Those 3 jets were given an HMD that works on the power of friendship and rainbows, so their friendly overlay is always there and 100% perfect for both air and ground.
F-15E can carry 28 of them. Also, adding them with IIR and SAL and GPS doesn’t mean devs love USA since it also wouldn’t have MMW like Brimstone. And don’t tell me the 111km figure isn’t at high altitude from an aircraft moving at whatever the maximum release speed is so the same thing about range applies to GBU-53. The Typhoon also has Paveways 4 so it does have the GPS+SAL while not a single US aircraft has it. Brimstone 2 or 3 vs GBU-53 is pretty fair imo
Thank you, I did actually jump into a GSB match this evening to grind out the event in the Typhoon so did actually notice it then (should have said). But it is very subtle if you werent looking for it. I was expecting like a cross through the friendly targets which is why I missed the different shapes.
Gaijin: “Here US take 28x FnF glide-bombs on your top tier strike jet”
Gaijin “No UK, Germany and Italy cannot have 18x FnF AGMs that would be OP, you could wipe out the entire enemy team, they must be limited to SAL only”
Yes it would, be if we figure the same kind of drop in range. Then that would mean an effective release range of around 60km? Still double the 30km I would estimate for the Brimstone 2.
Yes, it does. but I used them in GPS mode once this evening, the rest of hte kills I got in the Typhoon using them they were laser guided like any other GBU the F-15E has available.
But I would still take FnF AGMs over them as well.
(SAL) Brimstone 2s = current AGMs in game imo
(SAL+GPS) GBU-53 = Brimstone 3s
(IIR+GPS+SAL) GBU-53 = (SAL) Spear-3
All good, just figured I was playing sim tonight so id take the screenshots. I gotta get some footage for a horrific bug gaijin introduced for VR players during the Storm Warning update as well at some point :/
Ouch, one of these days, I would love to get VR for Sim, but at the same time. Im kinda glad I dont have to deal with the VR bugs at the moment :D
But I do wish they made the cockpit more… readable for non-VR. Its just not quite as sharp as it needs to be for me to make full use of it with my head tracking
Different kind of FnF you can just pop smoke to beat IR. Also with how long it’ll take them to hit there’s a solid chance the target just goes behind cover and bomb loses lock
With the IOG/GPS it would likely still keep going to the same point, IIR would re-acquire the target if it moved out of smoke.
Given the lack of motor, they would produce no visual sign of being fired and given their longer range and slower travel time, could possibly out last smoke even if you saw them coming.
GBU-53s added with anything other than SAL, maybe SAL+GPS would be very OP.
But French having IR+GPS AASM is just fine?
Yes. so are KH-38s. Both are very OP at the moment, but are limited to carrying 6. That is their mitigation.
Now imagine an Su-34 carrying 28x KH-38s or the Rafale Carrying 28x AASMs
Theres a horrible bug in VR that I’d argue just about makes playing VR in War Thunder not worth it. We arent sure what exactly causes it yet, but when you get close to an enemy aircraft, your frame rates drop catastrophically. Mine drop from a stable 90 to below 30, my friends drop from 57 fps down to ~22 fps or lower. It makes it near impossible to get gunshots off and has lost me countless dogfights cuz I suddenly lose sight of the target and theres seemingly nothing I can do to fix it. It started following Storm Warning afaik, maybe one of the minor updates that came after it, I didnt play for a few weeks after the update dropped so not sure the exact timing.
Initially I though I had just screwed something up on my PC but my friend confirmed it was happening to them and other friends of theirs. VR community is so small in WT at this point tho that I havent heard of it being talked about outside our friend group, and nobodies bug reported it yet either.
Yeah, that sounds… rather insane
At the very least I’d hope for LJDAM and Laser SDB 1 for the F-15E and other US jets ASAP, and GBU-53 a bit later, since they would be a bit much right now but would at least make the strike eagle the best strike fighter (as it should be) in a little while from now