It does not atm
https://community.gaijin.net/issues/p/warthunder/i/WYDSrC24X8sY
The FGR.4 Should defo have a data link (even though as far as I can see - the switch for it isnt modeled in the cockpit, though the volume controls for it are there (MIDS) - and the screen below the HUD says its not connected to a net lol)
There are but they still can’t save you pulling a high G turn at mach 1.5 which is very easy to hit in the EFT, so its mostly players not being used to going that quickly and having that much pull.
how the hell are you managing that? do people actually use more than 103% thrust on the deck? I bring 15minutes and just non after burn on the deck or bring 25 minutes and do the same at altitude, no point in going above mach unless when launching 120s otherwise the time to notch is far too long.
Most of my wing rips have happened during dives, normally after the RWR/MAWS starts screaming at me. I’ve spent too much time in the Tornado/Gripen where the AB is either always on or not really an issue most of the time so there’s definitely some adjustment needed flying the Typhoon.
On a seperate subject. When do you think the typhoon will get any fire and forget weaponry
When we are defending against S400 or Patriots. /s
Honestly though. No idea, AASM and KH-38s are OP as hell at the moment and it’s really annoying that we don’t even get 6x FnF Brimstones.
I’ve had a few times where I’ve pulled hard back on the stick and nothing and others where I’ve barely touched it and it breaks. I almost feel we’ve got a repeat of the tornado wing break issue where it can sometimes be a little random
I dont get their arguments for not giving it a fnf mode. Even if they make it up to adapt to gamplay such.as what they did with the martels on the buck. But newt we can do atm
Would not put these in the same category. Kh38 is incredibly fast, AASM is quite slow. Better than Brimstone and AGM65s definitely, but not on parity with 38. 20km longer range than 38, sure, but we still can’t target to the maximum range of kh38 so that part doesn’t really matter. Slower, smaller payload than 38. Speed is pretty important for the IR one to acquire the target on approach, as it is slow enough for the target to move out of the seeker’s fov. Laser one can be about as effective as the laser kh38 as long as you’re prepared to lase the target in terminal phase given target doesn’t have to sit still for seeker, so I will say that one’s a little skewiff.
Though I really am not sure how we got AASM without Brimstone being functionally FnF. You’d have the thought the French and English would end up with their competent air to ground munitions around the same time. Wonder if they think laser AASM == laser brimstone.
Yeah, the argument of “We don’t want to give it an ahistorical seeker it didn’t have, so we’ll give it an ahistorical seeker it did have (in that its limited to SAL only)” is a bit silly. Still, better to have them like this then not have them at all.
Just need better range/speed on them, they take an age even if you launch them at 1.4 M. Though tbh we also need better render range on TGP pods to begin with, the weapon systems on the last few jets that have come out have excessive range considering you can’t really lock anything over 20km beyond terrain.
The key attribute is the combo of IR+IOG-GNSS. They will quite happily track someone through smoke if you aren’t careful.
What they need to do at a minimum is give us historically accurate brimstone 2s on the typhoon. They never used 1s
Personally, I think both have their advantages, AASM have their cons in close range while Brimstone does not and that’s the other way around at range
Brimstone 3s preferably.
Netter engine and the iog upgrade
And oh yeah proxy hwarhead for ARB
Proxy Fuse is not a feature exclusive to Brimstone 3 fyi
Yeah that would be even better, but baby steps. We still don’t have historically accurately modeled Brimstone 1s (things like prox fuse, flight time, etc)
EFT had no engine upgrade though? still using EJ200?
I know, spoken about general upgrades fpr that one