The real version can, I don’t know the plans for the ingame one. Its only just partially appeared, let them cook.
did the typhoon get nerfed?
I think the fuel weight has just been modelled correctly now
I hope they actually fix the range and such pirate otherwise it’s going to be a big oof
Thrust was brought down
No idea if this will be useful but a quick test from 0 to Mach 1
Spoiler
(I changed the spawn point to airfield but everything else is the same)
Yeah, thats heavily nerfed from the previous performance and irl
It seems it was a significant nerf, it’s far less powerful now
Do we have any datamimes of what exactly was changed?
i imagine it’ll take a while to make the posts for the first dev, and then it’ll take time for the update too.
You can compare the changes yourself though
how?
They’re in the repositiory.
The screenshots in the spoiler are long, consider yourself warned. FM first, other changes second.
Edit: Well that didn’t quite go to plan, you’ll have to click into “view original image” to get a readable resolution I think
seriously stop saying nerfs, they are no nerfs on the freaking DEV server, its literaly work in progress the FM at the start was unrealistic in areas
In other news, a quick try of the Map POI + Brimstone combo in a random custom battle map. I’m sure it’ll work much better/smoother with some practice.
Spoiler
@Gunjob I expect to see you taking advantage of this ;)
I think ur overreacting tho
no just incredible annoyed currently by the general stupidity by a lot of guys flocking to the EFTs,
the german eft has it worse with more special operation guys constantly asking for PIRATE.
Not to mention those asking for AESA etc etc
Bruh that’s on them i just mentioned that the fm is worse now
still means you dont quite understand dev servers
thats definitly cool, that those work as gps cordinates already… i think we can make brimstones work decently enough like that