The second clip shows you clearly being targetted by a missile and the first you got a single beep
This is a fairly typical day in the Typhoon
I could not make heads or tails of what was going on to my left when taking off
i was not in a notch and i dropped zero chaff, i find it very unlikely that it would have harmlessly flown past if it was tracking me
and in the second clip yeah it was a single blip, its just an example and in the clip i previously posted there were zero blips
Yeah that is hard, my advice there is to try and play snow maps, it makes it so if a plane has even 200 meters of alt they have a trail, which means you can see them more easily/people don’t go high and reduces the radar disparity.
Guys, guys. I don’t care what your graphs really say. The truth is that pre-patch Typhoon was fun to play, at least in GRB. Now it’s just not. In ARB it’s fine, I guess, problem being that it doesn’t excel in anything but dogfighting performance + current low visibility meta being boring as hell. You can make it work, sure. But they sucked all the fun out of it.
That would work, but if the only way to use the Typhoon in SB is to rely upon contrails to find targets instead of using the radar, I might as well just play ARB.
Either way Goldfish-M really needs fixing
Yeah but SB gives that sweet sweet event score.
What’s going on there is that contacts get lost because the radar doesn’t scan fast enough to account for how different the contacts position is+tws can’t really see a target that’s notching so there’s a chance it can’t see some objects and they just get lost, and with the TWS+ shenanigans the contacts update on a full pass, not when the beam goes over the contact.
Eh… Unless its something im actually interested in, I dont really bother, and im still annoyed they nerfed the SB score gains a lot
Yeah, except even when switched the radar into a narrow scan mode and hooked it onto a contact. it couldnt keep the target even half-updated. There is defiently something totally broken with CAPTOR-M
If they added p-track it would fix most issues like that, as the contact would get updated every 2 seconds so it couldn’t get lost as easily (unless they notch).
And it would help a bit with discovering targets because as soon as you’d get a contact you’d get the next pass sooner(2 sec instead of 4), which would reduce the likelihood of losing the contact after first pass.
I think that would fix one major issue.
I still beleive the radar isnt switching between LPRF, MPRF and HPRF properly and so isnt finding contacts when the scan beam passes over it.
It should ideally be the first scan locates the target and the second or third scan updates information like direction of travel and IFF. In my experience, its taken 2 or 3 scans just to get that initial scan contact. At least Ive never had such issues with finding targets in the FA2 with the Blue Vixen.
also notable is the closure speed of the things its tracking,
compared to
This just looks to be fairly standard TWS+ issues that everyone in everything has been reporting since the last major update.
im genuinely struggling to find the issue here, is it that its jumping between targets towards the end? because i have also had things like that happen in the rafale
Sometimes the radar correlates planes to missiles funnily enough, and i think it takes the closure data with it.
It wont find targets properly enough for me to latch the radar onto them, it wont update them fast enough to give a clear picture of whats going on and even when i swtich the radar to a narrow mode it just wont locate the targets within the FoV of the radar properly.
In this situation, if i had tried to join that furball, it would have been pure WVR combat with the no radar
Like in contrast, this was too much effort and micro managing to make it work, but this is what it should be like all the time but with a fraction of the effort
i checked sensor view and i think i was actually just hit with highly advanced ecm
Funfact about it, the German Client is still missing the TWS+ text xD
Lmao the F-14 rates better than the Viper with a vastly lower radius. I’ve beat F-16As in the F-14A.
I agree. However, in a low speed fight, the F-14 keeps it’s energy and flight performance better than the EFT. Even though it’s a big aircraft, you can still climb over the EFTs nose and jink. With the Cobra button, that becomes impossible. The EFT will put it’s nose wherever it wants, and since the F-14 can’t take any damage whatsoever, (for no reason it way very durable irl) you lose flight control or something and go down easily.