Eurofighter Typhoon (UK versions) - Technical data and discussion

Anyone know where I can find AGM hellfire missile maximum G pull, since brimstones is just copy pasted from this missile

Can Typhoons protection system detect IRST style ranging and tracking?
Fed up of being sniped by IFVs that have an IRST ranging tracking system?

Yeah they can from what i remember, i mean not all, for sure uk one can and maybe not italian one but for sure not german one.

If that IRST is using LRF, and most are, UK EF would detect it. Rest of them no.

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it cant unless it is using a laser range finder (that only the British EF can detect with its LWR)

you cant detect IRST tracking becuase it is a fully passive sensor

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That’s frustrating

would ground based IRST use Laser ranging?

That is going to be a long list.

Do you want only present in game, in game+present irl but not in game, or all ever to exist :)?

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For in game purposes when you are trying to guide a Brimstone and concerned about SAMS and CAP aircraft you get sniped at mach 1.3 tree top level by a 2S38.

I question if your protection system should provide any warning. Can and do Russian passive sensors have the ability to range, calculate an impact point and continually update with only an IRST system?

well gaijin modeled the LWR in a way where it only gets trigged by laser guided a2g stuff

In case of a 2S38, yes, it should provide laser warning. No IRST in game provides the warning tho. Only if that player use LRF, or LOSBR missile, that warning will be provided.

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Laser designators, LRF and laser LOSBR all trigger it.

Thank you for the clarification

didnt know that

but well gaijin is just to lazy to model laser emissions from a IRST

I think it goes more to the fact, that TV/IR track from game perspective is more of a radar lock, operating on a -1, or 0 band (no RWR covers it), and all TV/IR operate on the same code base, while some of them lack laser alltogether. It would require some kind of tracking rework.

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2S38 is a quite modern gun based SPAA irl. while 2S6 and Pantsir rely on filling the sky with bullets, 2S38 operates on a more precise aiming a bigger proxy shell. Afterall it is a naval multipurpose cannnon slapped on a BMP-3.
Systems like that are good at destroying targets, if they get a chance to lock them and prepare for fire. In game dynamic is perfect for systems like that, excluding the situation where plane goes higher up, but doing that in game will result in a missile to the head, so most planes keep it low and close, where vehicle like 2S38 shine.
Other systems like LvKv and York are in simmilar spot.

The question is how quickly the data is collected and processed on the real ground based version of the system.

On a Ship you have that ships complete Radar and FCS systems. The data processing power is significantly higher as you said it needs to deal with multiple threats, aircraft, missile, drones and surface targets.

How good, I dunno. It will most likely be connected to a network of radars, they would point the system as a specific target, and on board tracking computer would do the rest. We have no data on how it performs.

You would think if it operated anything near like it does in game it would be in service to supplement air defence forces as it would be the perfect solution to drones…