All Eurofighters should be able to carry every equipment that they carried, regardless by nation (unless it uses some brand new system to mount them/removed some system)
For example Italian Eurofighters, normally they carry IRIS-T, but can carry ASRAAM too, although can’t find images of both ASRAAM and IRIS-T being carried. Images are from the Italian EFT threads
You’re conflating “nerf” with “artifical nerf”. A nerf means being tuned down. An artificial nerf means it’s being tuned down with no basis. In real life, it’s not holding speed at 9G (12G ingame) like it does ingame. It’s not matching or beating climb records either. These are just nerfs. Not artificial nerfs, because there is a basis for these nerfs.
If you could provide sources showing it’s underperforming in STR and ITR by a significant amount (enough that it could be actioned on by a bug report) that would be great.
If you mean like in-game, then don’t take my words as official, those are usually given by CM’s or TM’s (sometimes)
I do think that is a thing in game for a long time, with the most recent example being the Brimstones on all EFT, even though some countries and their version could not have them as they didn’t have them back then
If, when introducing ASRAAM and IRIS-T, they add them as Brimstones - to everyone at once (although, as far as I remember, the bomb armament of the Typhoons is different), then I will definitely remember the SAAF Gripen and its lack of 120. Thank you, I will remember this and pay more attention.
Idk what the speeds are initially, but I might see where he’s pulling G’s at. I can also hear the afterburner. He looks pretty fast so let’s say 1.3 or 1.4 Mach. At those speeds the EFT is in it’s element, so I can see he pulls the turn starting around 4G, continues into ~7G, and ends with a couple seconds of 9G. After that I hear “Transsonic,” which means he’s around 0.9 Mach. That seems very reasonable. I also assume he’s on a lower fuel load and only has 2 IR missiles because the clip starts and ends with nothing else being shown otherwise, so that makes a lot of sense. Ingame, an EFT could merge at Mach 1, pulling its max G and getting its nose around at around Mach 0.90.
Again, my summary is pure guesswork based on what I can see after scanning the HUD and analyzing the video, but it seems to be the case that based on this video, the EFT is (as I said) slightly overperforming in energy retention.
Thats the report for instant. I cant find the report for sustained.
Then provide a source that states that then. Otherwise its a fake nerf.
“its a delta wing therefore should bleed speed like mad” is not a good enough source to justifiy a rather large nerf to an aircraft underperforming so sigificantly already
Well… That’s kinda just the nature of delta wings. It’s the tradeoff of having such good transonic and supersonic capability. As we can see in the video @Typhoon posted, I’m not asking for it to bleed speed like the F-111 does post-nerf. What I see in that video is how a plane IRL should act of the EFT’s type. But having strong engines doesn’t stop the plane from turning itself into an airbrake. My source is aerodynamics and physics.
I know you’ve said this already but most of what you said were just assumptions/guesses and we don’t know what the loadout, fuel amount could’ve been,
I’m not trying to get MythicPi involved but he did send a similar video which indicates that the acceleration at a certain speed in game underperforming I’m pretty sure
We know up to 35° AOA is achievable from a non-restricted source and the G limit is from the flight computer. I’m sure someone can do maths and figure out something somewhere.
Turn performance at speeds below around 800 kph is basically unchanged since the patch. The EFT still wins against everything assuming similar fuel loads. I’m including the turn rate charts of the pre and post-patch EFT flight models with the blue for pre-patch