Eurofighter Typhoon (UK versions) - Technical data and discussion

Is this how AESA looks like?

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Bro is playing Warthunder’s Bizzare Adventures

Yea, so powerful that it is able to lock onto separate oxygen molecules

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You weren’t meant to see that. It’s a shadow nerf only for the Eurofighter

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Typhoon is brutal in all game modes now.

Ground battles, Radar is still very buggy and Brimstones are just terrible (the worst “AGM” in the game Bullpups and Martels are more reliable!) The problem is exacerbated when you can no longer pull high G or AOA, your aircraft either loses so much speed it falls out of the air or you just die while trying to keep that little laser pointer on the target and heavens forbid if it moves 1ft. Your missiles have less explosive mass than a hand grenade and do no damage to that lightly armoured Pantsir truck.

Meanwhile waves of Su-34 and Su-30 are obliterating your team with “fair and balanced” FnF mach 3.0 missiles and there is nothing you can do about it.

Typhoon was the one saving light in Britain’s shocking top tier lineup and now that’s been extinguished there is zero reason to play Britain above 10.3

I honestly do not know what we did to have the jet this poorly treated.

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A lot of our jets are poorly treated lol.

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Quick practice shootout against an F-16A and… i’m worse in every regard. I get out-pulled in turn 1 by 10-20% and on every subsequent turn i’m fighting for my life because the 16 pulls harder and holds speed better…

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If only it was only “your” jets.

Well this is the British Typhoon thread.
Sadly Italians and Germans have to suffer too

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I had a Rafale in close quarters in ground battles and i couldnt get near him.

A friendly Pantsir sniped him while i was flopping around at slow speed :(

What’s going on with my amraam pylon

Is that the rumored twin amraam pylon?

Its for jousting

knight-crusader (1)

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No, thats just an Old bug which somehow adds the Visuel Texture of the Pylon infront of the real pylon

The rumored twin AMRAAM pylon is just an Copy Pasta Twin Pylon which is used for the Sidewinder, (its the same)

Guess i forgot to add the /j
My bad

Model is bugged in the 2nd and 3rd LOD. You’ll only see this when the model is displaying a lower Level of Detail for performance/optimisation reasons. And it’ll disappear when the model uses the highest detail model (lod_0) again


“pylon_3” mesh is placed too far forward for some reason, so it sits in front of “mfrl_002”
It’s the same in lod_1 and lod_2 on all three Eurofighter models.

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How do you view it like this ?

CDK Asset Viewer

And is there a way to view that double aim120 pylon for eurofighter that’s in the files?

There are several dual-rail AIM-120 launcher models in the files. I assume most for US jets.
I don’t know what one the Eurofighter was supposed to use, or whether it was just using the same one it uses for dual AIM-9s

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