Eurofighter Typhoon (UK versions) - Technical data and discussion

I’ve barely had any time to play the Eurofighter (or WT in general) since the update. Besides I’d rather not have the WT community rely on me to single-handedly report every issue with the Eurofighter.

6 Likes

Might see if I can get some proper tests done like what I did on dev. Not exactly thrilled to sit down for an hour and a half going through the replay and writing up a summary though.

edit: preliminary look from a recent replay is not looking good.


Launched flares for this AIM-7M


…And this one.


…And this one?? for some reason.


I have no words.

No chaff was launched for the entire engagement apart for one which i popped manually accidentally. I’ll put together a report. If anyone has sources pls post cause i don’t have any on this beyond “there is absolutely no reasonable way”.

Additionally, shouldn’t the MAW radars themselves be able to identify the missiles?

1 Like

I’ve noticed this too when flying the Su-25SM3. I think it’s just sensor fusion being weird. Like how in Test Flight’s it will only launch flares against the ADATS that fires at you.

That’s understandable as the ADATS has no radar emissions, but if you look at that fourth image… I don’t even know.

Additional testing. For whatever reason it works on R-27s more than it does AIM-7s. No comment on that one.

@Gunjob

Is there any particular reason why the thrust of the eurofighter gradually drops by as much as 25% during sustained high G manuvers? But when you return to level flight the thrust does not immediately return to normal levels and takes 10-15 seconds to ‘reset’

It’s making the EF lose a ton of speed during high G turns, but then also making it impossible to regain speed and energy when you increase your turn radius.

I am not able to replicate this issue on any other jet to this extent. All other aircraft seem to lose a much smaller % of thrust, and regain maximum thrust pretty darn quickly when exiting a turn.

The EF engines are just so slow to respond…

5 Likes

Thats an interesting thing I hadnt considered was a possibility in-game, you using WTRTI for that data?

At first it was just something I could just feel with how the aircraft responded to control inputs, but then confirmed with WRTI.

Tightening down the turn results in a massive loss of speed if you don’t manage to rip your wings at 12g, it only takes a few seconds of turning to half your speed. But then flattening out the turn to try and regain some energy resulted in it taking several seconds to start accelerating at a decent rate again.

It’s something that just doesn’t happen to this extent on other aircraft.

2 Likes

According to our collective statements, all the issues and evidence - I think I have an Idea about how EF’s balancing team looks like

Spoiler

image

1 Like

It is ridiculous, at high alt the jet just falls out of the sky when you turn hard.

Feels like a Tornado F.3 with that level of energy loss

I dont know if it was reported on the SU 30 sm but it got the tint on the fliping HUD but is on the typhoon that have been reporting it missing still doesnt have the bloody tint wwwhhhhyyyyy

It’s even funnier when you consider the Su-30 came to the dev missing it and it was added shortly afterwards.

The same with the slight green glow from the hud when you look at the aircraft externally. Not modelled by Gaijin

1 Like

Thats my problem with them

1 Like

Gripen got it too

1 Like

Yyp but the typhoon even tho it has been accepted and the case is closed the entire update they ahere like naaah , fun fuck i am a game developer, and trust me when i tell you the fliping Tint is so f easy to add XDDDD

And its so fliping necessary for the fliping Sim battles, i am in such a disadvantage because i cant seeeeeeand now with all the nefs to the EFT and bad radar in Sim its unbearable, i prefer to and try to break my record with my GR7 in sim at 14.0 with 3 deaths and 24 kills 😜

1 Like

Double standards I guess

1 Like

Hehehehehe

If the community bug report would let me add screenshot I could write the AOA report and you could easily beat that record.

Is anyone else having that issue?

1 Like

Not something I’ve looked into yet, I’ll have to get back to you.

8 Likes

Any reason why PIRATE is just… entirely unstabilised and has a huge acquisition sector? it’s unuseable while rolling.

1 Like