Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

If the HUD can display symbols of enemies tracked in TWS, shouldn’t it also be possible to display symbols of datalinked friendlies as well?
Also, it feels inconvenient that once an ARH missile goes active and locks on to a target, its icon disappears from the MFD.

it dosent


#UV-Filter

welcome to SB...

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cat-blind-flashbang-light-mode

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Atleast the Map on the MFD does not get you Blind xD

streched HUD

welcome to the EF

is that video a methaphore for the current state of SB?

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Maybe ))))


In this angle the nose looks REALY long xD

got that melee modification

It works fine on the RB, but on the SB the missile icons disappear the MFD.

Being fixed this major

I wonder, is the Radar Search supposed to be also part of the HUD?

Anyone know max range that pirate can range up to?

irl or in game?

Shouldn’t radar maws provide a time to impact for incoming missiles since it can range them?

It does in-game sorta, only works with the in-game RWR overlay

It doesn’t provide a time though it only provides a distance (and not even numerically, just a vague position up to 9km)

I want to say there is a report in for that. But its probably a limitation of the games interface (Which quite frankly needs an overhaul anyway)

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Surprise surprise update is out and the HUD tint is still broken

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