So ASRAAM has a very streamlined nose, no? And I don’t think that resistance is included in ΔV. It seems to me that ΔV is like engine performance
I can’t remember if weight is factored into delta V or not so that might result in a difference but yeah, I don’t think drag is
Same engine, different mass, different ΔV
Then CAMM would have slightly less Delta-V as the ARH seeker adds a little weight
Still have heavily nerfed brimstones in the age of 100km sams, nothing to see here
Dont worry. KH-38MT is getting buff though
Tpod seems to be finally cueing to GMTI lock
Same on German Eurofighter, best thing is that you can also choose to not slave your sight
How do you choose that?
Also PIRATE is cueing to locks now as well
On the German one if you place the sight somewhere else, it wont follow the radar, but if you remove the target point, it does slave again,
Its nice to be able to chose
Ah… your right. I was actually thinking that was a bug but now you mention it. That is probably a deliberate choice
@Gunjob any chance you could bump this report about the newly added HUD tint please?
[DEV] Eurofighter Typhoon HUD tint inaccurate
It’s great that after around 9 months we finally get the HUD tint but would be awful it it stayed in it’s current state. (Yea it’s the dev server and will probably change but looking at the past with the Typhoon my hopes are hanging on by a thread.)
@Morvran should now be up to date
Added to Fixed:
- [DEV] Eurofighter HUD unsharp
- 1,000 lb Mk.18 Paveway using model of 500 lb GBU-12
- Eurofighter Typhoon missing Golden nose cone → Fixed on 2.48 Dev (Only for German EF as only this had it IRL)
- Eurofighter - Missing missiles do not show on radar screen → Show up on live as normal green symbols like your mate planes
- Blue Vixen & CAPTOR-M - Should have unlimited roll stabilisation
- Eurofighter - Radar missing Non-Cooperative Target Recognition
Nice
Where EGBU-13?
It varies from plane to plane. There are British and Italian planes that have appeared with yellowed dielectric material on the uncovered radome tip. As far as I know the material starts of light grey and yellows with age
The HUD is still not fixed, idk why they change to fixed if it’s not
that was the first “fix” in which it has become slightly less stretched
this is how it looked like before the “fix”:
and this is how it looked like after it:
It’s the practically the same, idk why they are struggling a lot with it