I mean in sim people don’t really pay attention. If they have seen you they are expecting a missile launch regardless and will likely be pre-flaring.
So no it doesn’t make all that much of a difference.
I mean in sim people don’t really pay attention. If they have seen you they are expecting a missile launch regardless and will likely be pre-flaring.
So no it doesn’t make all that much of a difference.
i mean if your constantly preflaring those flares are pretty easy to spot so you are basically given the option of either hope noone shoots a 9m at you or tell everyone in nearby radius what your exact position is
Do you play sim?
i dabble
Had a match tonight, where the radar contact I was tracking was just teleporting all over the place.
The radar is broken.
There is no argument, there is no debate. It is broken.
The fact we dont have IRL lock ranges for the Aim-9M means you have to fire from very close range where mostly likely the enemy has already seen you coming and thus a lot of the benefit of the smokeless motor is gone.
For example, we can currently only lock an AB target in front aspect from 3km, it should be 14.45km and whilst physical missile limitations probably wouldnt be ideal for launches at that range, i’ve had a many a time where the target was well and truly in range, maybe even in the LSZ and couldnt fire. By the time I could, the target physically saw me coming and started to pre-flare or saw the launch and flared it (and the 9M is instant defeat in front aspect)
If we had night maps, that might be a factor, but honestly, most fights are 1v1 anyway. Its safer to pre-flare the guy flying straight at you than to risk “making yourself more visible”
No way dude, that one guy 50+ km away might spot you and get to you before the Mach 3 missile closes a 2km distance…
True, I forgot Su-30s and Rafales had terrible radars and were 100% dependent on visually spotting aircraft
Yes, the fighter jet mafia was correct. Truly VID targets with binoculars like the A10 is the superior method.
Fighters don’t need radars.
Its been ongoing since the introduction of the Typhoon 6 months ago. Other radars have had issues with TWS+ but Id still list CAPTOR-M as the weakest “Advanced” radar in the Briitsh TT
Because its range is terrible meaning you rarely can fire a surprise shot and its the weakest dogfighting missile in game at top tier. Let alone the fact its very easy to defeat, especially in any aspect other than direct rear.
It would be good for semi-BVR with fixed lock ranges but compared to Magic II and R-73 for WVR, its by far the weakest
compared to similar mech scan radars of other trees it is on par or better
it is borderline unflareable from side aspect and it order to flare you need to actually see where its coming from to align yourself properly, which is problematic because it is invisible.
Its weaker than the Blue Vixen and Foxhunter. Period. Only radar its stronger than is the Su-27s
It gets 1 flare defeated all the time for me unless its rear-aspect
weird considering its the weakest in rear aspect, i dont think ive ever had someone flare mine from anything other than direct rear aspect.
i mean i guess? pretty much every mech scan has near identical stats so yeah it would only really be beating out the su27s, but the ef has nctr which not everything else dose which is a massive benefit
Just forgetting its buggy nature. Its missing features that should make it more like an E-Scan radar not an M-Scan.
The fact its even close to other M-Scan radars shows its underperforming massively.
underperforming? sure, wouldnt be surprised if every mech scan radar was underperforming due to gaijins methods of modeling, bad? absolutely not.
It is bad. Its one of the weakest radars above 13.0 and the weakest radar by far at 14.0.
and it is underperforming a LOT
Medium scan is decent, small scan is very good, always works but for some reason has utter terrible vertical scan angles, wide scan is just mid af. Whenever I use eurofighter, most of the time i use medium scan to find people then either rat in irst or switch to small scan for bvr. Medium scan is decent but loses track too much for my liking, small scan is simply the best because it always works/very consistent. Ofc, because it’s an M-scan, if there are many enemies on opposing gimbal limits on the radar, then ofc the radar is kinda cooked because it doesn’t get any priority/multiple track like pesa/aesa. The radar is decent in a vaccum, but compared to what it is irl and considering other planes have better M-scan patterns (f-15e, f16c etc) the eft radar is kinda dissapointing.
That for me only works about 60% of the time. I still have it loose targets especially within about 10km all the time with narrow scan
Though it should, it literally should have priority track
i do not notice a difference between f16/f18/ef radar and any performance deficits that may or may not exist are more than made up for by the euros nctr in my opinion, its not bad its just okay.
That’s true, but atp youre in visual range and can just hmd them very easily. But it is annoying I agree
IK it has it irl, but how would that even work on a mech-scan radar? PESA/AESA it’s obvious how it works on them, but how would it work on a mech-scan? Wouldn’t the refresh rate be utterly horrible?
Not always in SB, especially in look down. (and quite frankly “hard lock with HMD” just screams major radar issue)
@MythicPi did the math, it would update something like every 2-ish seconds. and would be easy to implement with the current code. Remember the CAPTOR-M can move its radar at 333°/sec