well, and how do you want to explain Radar HMD not beeing able to get an lock either?
no clue, i recommend just checking the sensor view in the replay.
buddy, I wont go and watch an replay which is over 2 hours long… sure i could run it with 16x but would still quite a few minutes…
Send it here then, a lot of people here have some time to burn
So what? Rafale’s OSF is better than Eurofighter’s PIRATE. This is not suprising at all.
It should be a ‘lot less’ for PIRATE btw :)
Accidentally deleted the previous post so i’'ll point it out here. Your bug report uses sources only referring to the detector itself.
Now I don’t know how familiar you are with sensors, or the english language for that matter, but this means the FOV of the detector itself is roughly 11x8 degrees. It is established the sensor can rotate within its housing as visible on the IRST itself, with visible pivots
and your bug report has already been responded to demonstrating you are wrong.
This is fishing line. There isn’t even a lure.
63°x40° is the default scan pattern in game. It is not the instantons FoV of the sensor. The FoV of the sensor is the little green square that moves around inside the scan pattern.
There is already a report submitted for PIRATE being able to scan the entire field of regard in MTT mode IRL.
If anything, the FOV of the sensor itself is too low and that report would actually constitute a buff lol. Current AngleHalfSens in the datamine is two degrees and that change would exponentially improve the scan rate.
If I understood you all correctly, then a beam measuring 11x8 should “run” across a 64x40 field?
Correct
OSF has an aspect ratio of 4:3 meaning it should have a better FOV.
PIRATE has an aspect ratio of 4.3 meaning it should have a worse FOV.
Seems possible, expecially considering that, while we do not know what the scan zone of the PIRATE is in that example, the targets are updated roughly once a second
Who would have thought that FOV and GIMBAL are two different things
Someone not hatebonering? Tis what it tis :shrug:
Any idea what the IFOV is in game currently?
The NFOV of the PIRATE thermal camera is moved around the entire field of search.
It shouldn’t be able to simultaneously track multiple targets within the entire field of regard. Only within the field of view.
Buddy, at least cite an actual source and not a bug report lmao
Ask flame for that one.