Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 1)

There are several core weaknesses that you have to work around but when you do, it works well. Like the clunkyness of the radar and the weak nature of the BOL. You also have to adapt a playstyle that actually suites the weak HOBS nature of Aim-9M and Aim-120.

It also took me a long time to just adjust my playstyle to one that suites the typhoon. I was so use to mud moving or playing defensively from aircraft like the F3 that basic things like flying at any altitude other than 100ft took massive conscious effort.

Once I adjusted for that, I started doing well.

But still frustrating some of the weirdness the typhoons FM has, like it seems to take a week to accelerate at times and it’s largely random (or at least that is what it felt like)

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The next iteration, JAGM-MR, uses tri-mode IIR, MMW, and SAL seeker though. So IR is still useful, and has its advantages

There is talk of that, but considering we don’t have JAGM in service yet. I deduce it really isn’t necessary or a requirement

Are you from UK?

I am, and it appears the USMC has JAGM on their AH-1Zs

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Yeah that’s why I asked, thanks

JAGM-MR has been tested from the ground for sure, nothing public about tests on helicopters. Since it and the GBU-53 have IR modes there must be a good reason to have them on there

Im pretty sure TWS+ wasnt made for data adaptive scanning. Quite frankly, idk why they even made TWS+. Like I said, I only know of 2 radars with P-track, so its really not much work.

I just think it was a failed attempt at addressing ghosting

Its bizarre how it seems that the more the years drag on, the worse gaijin models radars…

The fun Radar pointing down bug is also back…bind that reset key folks!

Timestamp:6:20
is that an VWS for Weapon Aviable or what?

Same Video: at 8:19

Zusammenfassung

At 10:03 VWS speaks Chinese?

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Yeah, much like the IR signature issues, I think they are just building upon code written back when they were brand new to the game, with the most basic range finder radars in things like the Hunter or very basic SRC radars like those in Javelin.

These highly complicated radars that have to deal with a million more bits of code and functionality just fall apart

Sounds like “weapons unavailable” probably because they’ve deployed the fuel probe. Also supppppeer funny, my German bros have to listen to what must sound like Maggie Thatcher telling them off.

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Are there an ASRAAM on the left side of a German Eurofighter?

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ok

Yeah, now the radar will straight up refuse to show you targets in some conditions, just played a game where i looked down on enemies from about 20km and in game my radar was blank, neither friendly nor enemy contacts, in the replay contacts show up and instantly disappear/don’t retain at all.

This is definitely a bug, or maybe just packet loss, but i didn’t get a network warning.
Here’s the replay, at the 4 minute mark.

If anyone wants to safe for an an helmet xD

Zusammenfassung

Source:

B-but, what happend to Betty?
Can we now get rid of her on the EF?
))))))

Yeah, that’s precisely the issue I’ve had. I can deal with the tracking issues, but the radar can be strangely blind at times without good cause