Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 1)

Yeah, I thought I was crazy when I tried the EF out, and it didn’t seem that stellar compared to the Rafale. I also thought the EF should perform better than the current FM, but I’m not too well-versed in its technical capabilities. Are there any historical buffs that could come to the EF?

I’ve been genuinely enjoying the Gripen more than the EF currently, which is a little shame, as the EF is my favorite jet fighter.

Loads. It actually had outstanding bug reports to buff both the STR and ITR as well as max speeds when they nerfed it. Its FM also seems rather buggy at the moment.

There is also a large number of buffs/missing features for all aspects of the aircraft from the radar and IRST to the loadout and even the cockpit features like HMD IFF.

There isnt a part of the Typhoon that isnt underperforming in some way

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Ah that’s a shame. I’ll have to take a look at the bug reports and see what the EF is missing. What’s the buggy FM? Haven’t really heard anything about it.

In a hard sustained turn, the engine looses about 25% of its thrust and it takes around 10-15 seconds to recover.

In pretty much all other aircraft, the thrust lost is about 5-10% at most and returns instantly after the turn.

Huh, I guess it’s an artificial nerf from gaijin then. Interesting to know, ty!

Tell the engineers to tighten things up then

Gotta love the false flagging

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Do you mind sending me the report, I dont really pay too much attention on them

Im not sure where the STR report is. But i think this is the ITR report

https://community.gaijin.net/issues/p/warthunder/i/75Meg57oyRDW

And why isn’t the director gunsight in the Typhoon’s HUD yet? Same as the Energy Cue Symbology

Ah, it’s all good thanks, I did find the STR also

Ive been wondering if that was just due to speed loss, but havent actually tested it myself cuz i never downloaded WTRTI on my new PC

Really bummed out the STR/ITR symbology in the HUD/HMD isnt there tbh, once I found out that was a thing, it was super annoying to realize it was missing.

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You know who’s doing it

I’ve got a treat for y’all (seeing as I haven’t seen anyone post this video yet):

Shows some interesting features the info Striker II can display, such as a 3D display of the threat zones of SAM sites/vehicles, along with friendly and hostile vehicles in the mission area.

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That thing looks bulky AF.

Mostly made of carbon fiber, weights 2kg.

Here’s a nice side aspect view:

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I should do a Striker II suggestion…

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Would be nice, there’s more visuals of it, so maybe we’ll actually get more of the features the Striker I should already have…

I have a couple images of the symbology already. So just flushing it out. Might have a go at it this weekend. Feel free to post as much Striker II as you can find.

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Bulky doesn’t just mean heavy. That aspect doesn’t make it look less bulky.