Nope, almost certainly a skill issue, got any replays?
nope, i realize one at the end of this match, just a moment
there it is, i cannot upload all the file, but he forget the position of the enemy when it was almost in place for the hit, ok i didn’t track it correctly, but it’s not the firt time i track the missile correctly at 7.50 km and cannot hit
Depends: I noticed that the AIM-120 enters a loft even at ranges below 3 km (if you want to defend against an incoming missile for example) which causes it to miss very often which wouldn’t happen if it would choose a direct route instead of always entering a loft.
Same with a shot below 2 km in a chase: The AIM-120 is less maneuverable than the aircraft itself after firing for the first five to ten seconds, as if the control surfaces have no impact at all below Mach 1.
Your radar was chaffed while in STT, as a result it sent DL commands to the missile and redirected it to the locked chaff, if you’d been in TWS this wouldn’t have happened.
give me just a moment, I also tried with the tws in this match, 3 km, from behind and in a flight that was not at all low, the missile lost the lock again, I noticed because I had already experienced it yesterday, that even the tws loses the lock due to the flares, and also much more easily than the search pdI also tried with the tws in this match, 3 km, from behind and in a flight that was not at all low, the missile lost the lock again, I noticed because I had already experienced it yesterday, that even the tws loses the lock due to the flares, and also much more easily than the search pd
Shouldn’t chaff never be locked in PD or is PD disabled automatically (or is the doppler frequency window shrinked) when the original target enters a notch?
how you can see It loses the lock, even though I kept it manually locked the whole time, the missile suddenly forgets where it’s supposed to go and hits the ground.
if the target is notching STT can transfer to chaff.
For what reason? Chaff has no doppler return AFAIK.
My experience of it is when a target is chaffing in a notch and fires a missile. The radar will briefly track the missile but attempt to switch back to the target that it can no longer see (notching) and locks whatever is in the sky roughly in the last position of the target. And this is typically done in lookup where your MBC filter (iirc it was the MBC filter not the notch filter) gets turned off.
But that happens if the target is just chaffing without firing a missile too. It’s enough for an aircraft to fly a (slow) horizontal circle while chaffing for STT to lose and never find it again because it thinks chaff is a better target.
The only reason I can think of is either the radar is adjusting its doppler window (which should still ignore chaff as these lose their speed and therefore doppler return extremely fast and should be ignored) or it disables doppler mode alltogether internally to somehow keep tracking the target in a notch.
Depends on if you’re looking up or looking down. To focus the most advantageous radar/missile behaviour lookdown shots are the best. Keeps AMRAAM out of Pulse and in PD.
Yeah, I also noticed that look-up shots at aircraft high up are effectively impossible to hit even if the target is only notching halfheartedly and just flying its circles while dropping a handful chaff if a missile is closer than 20 km.
These matches were so boring… half a dozen planes on each side flying circles 40 km from each other at high altitude, slinging BVR missiles at everything they can detect. Back to airfield, rearm, side-climb, rinse and repeat.
Thats called multipathing, the target was below 60m and since the target dived as you launched the missiles predicted intercept path is below ground level.
Mutlipathing:
CatWerfer has a number of well produced and correct videos on War Thunders missile and radar mechanics.
Id suggest the following;
https://www.youtube.com/watch?v=NYfNbDZw5J8
https://www.youtube.com/watch?v=FGTDjbj2m8I
https://www.youtube.com/watch?v=6S85l-5l9DQ
interesting…
How so?
