Eurofighter Typhoon - Germany's Best Fighter Jet (Part 1)

Yeah, I was discussing with him why making Brimstones as good (or closer to) as KH-38 would massively disrupt the balance of Su-34/EFT in an GRB environment, making the EFT much more efficiency aircraft at the same BR.

As I said, I wouldn’t have issues with buffed Brimstones on the EFT once we get more BRs, but until then I believe they are more than fine on that particular platform and need no changes to make it balanced.

So tell me, who’s getting the short end of the stick as I’m not really familiar with FMs and how aircraft in question should perform irl.

Su-27, MiG-29, Mirage 2000, Rafale, these all get shafted for the same reason the devs claim they won’t screw over the F-16, Gripen, Typhoon

Poor RU planes can’t catch a break for years now.

Anyways, it seems like a classic Gaijin move where they’ll do weird things for weird reasons that are never constant.

At least they buffed the Su-27 FM even just a bit. I love it sven more than i did before. Now if they’d tweak the mig 29 that would be amazing.

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What do you expected? Gen 4.5 multirole fight with Canard delta wing medium size and powerful twin engine have poor performance on the level of big heavy weight strike aircraft?
I mean was obvious it flight performance gonna be better than SU-34 (it sit at higher BR for a reason)

Or just give Brimstone IR seeker i know they never had it irl but neither solely SAL version of it but it didn’t stop Gaijin.

Recently I noticed that Su-25 and other KH carriers have just the most Air to Ground kills. Not the EF, not the F-16C. KH’s with F&F or this 40km range one, combined with anemic NATO SPAA range just is it. I’ve seen Suchoi killfeeds which just won’t stop rolling in the lower right corner of my game screen.

Russian KH’s are usually fired from outside SPAA range, which make them hard to counter. The KH’s IOG feature is also as If you have a JDAM GNSS, super precise (inertia control should have a dispersion…as all NAtO IOG bombs / missiles have.

As VT1 player I can say that everything above 10km is hard to hit since the most advanced Nato SAM ingame starts tumbling / spiraling above 10km. Its almost loss of control. So its 10km vs. the KH menace. Unlike the Pantsir with 3rd person TWS contact brackets, other SPAAs also just have their flat 2D radar. Makes it hard to spot incoming ordnance.

If you consider that, F&F should be immeadetly removed from russian / chinese / German CAS aircraft sporting these op missiles. Same treatment as Brimstones get. Make them all Laser pointing ones and don’t forget to add some drag or something, which make them loss of control before reaching full paper stat range.

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You know that you can’t lock targets more then 20km right

And that AGM-65 also outranges SPAA right

Pantsir has 20km range and TWS mode. Its easy to see incoming ordnance’s green brackets and do something about it. Mavs outrange nothing in that regard.

Vice versa KH’s clearly outrange any Western SPAA and greatly profit from old radar systems which don’t give you alot situational awareness.

Western radars are not a bad as you might think. The search radars are very much missing the same thing as Pantsir track has, TWS. Most of NATO search radars in game should have it.

Strange, so far just the Chinese Tor and the russian Pantsir have onscreen brackets showing you all contacts in third person view. Its ofc a huge advantage over just a flat 2D thing.

Yep, only they have it for now. Tho systems would be somewhat limited. For example Santal would have only 2 targets in the boxer, rest would be on the standard scope. But for example ADATS could reach 20, and I think the most is ZA-35 with 100. Obviously Pantsir and Tor are also limited in their track radars. I have no idea about irl values, but Pantsir has a limit of 8 while Tor/HQ have limit of 10.

I’m just comparing two vehicles with the same BR for GRB.
One’s advantage lies solely in the quality (not even quantity) of it’s A2G missiles and some people want to remove that last piece of advantage for the sake of “balance”. I’m rightfully against that as should everyone be.

Both sit at 12.7 for GRB which is the thing that matters as A2G weaponry is not relevant in ARB.

Giving Brimstones IR or whatever might work for lesser aircraft such as Tornado, but EFT certainly does not need that as it handily claps Su-34 in literally all areas that aren’t missile quality.

Does it have better FM ? Yes.
Does it have more/better A2A weaponry ? Yes.
Does it have more A2G weaponry ? Yes
Does it have better/on-par A2G weaponry ? No.

Trying to get that last No into a Yes would remove any resemblance of balance between the two vehicles in question as both sit at the same BR, and is honestly a quite egregious demand if I’m concerned.

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Is there a specific reason why the EF uses Mouse-Aim the whole time and in the Rafale you swap to it only in recovery?

This also seems to be with the old flight models on Dev, is the EF still doing the same maneuvers on live? Because from my experience it doesn’t seem like it still behaves that way.

MKI Should go to Britain

Sadly, even Tornado don’t have such thing as LOAL or even IR despite being worse than SU-34 in everyway

Mig 23 would never lie and be deceptive on anything

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Because Gaijin will not implement different types of Brimstone just for the sake of Tornado, also why would you use Tornado when you have EFT?

@MotorolaCRO is right, EFT has every advantage in every department except A2G munitions but even then the amount of Brimstone you can use is heavily compensates this issue.

Not gonna even talk about whole armament options and flight performance.

As back-up perhaps? it uses less SP point when EFT down

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Still ,with the amount of Brimstone’s Tornado still can get the job done, especially after the addition extra Brimstones.

I’ll always be against fully functional LOAL armaments as those promote the ultimate braindead gameplay made for single-cell organisms.

Tornado surely needs better Brimstones than EFT does to compensate, but compensation could easily be made by just moving up aircraft to 13.0 or 13.3 in GRB without giving aircraft multiple version of the same missile.
It being just a single BR step below Su-34 is sadly a compression issue and that’s a problem most people have with the game for years now.