Not if gaijin does something like force the missile to self destruct at a certain altitude (which is definitely something they’d do) in which case it’d be very important.
It could also have an effect on certain characteristics of the missile when it comes to modelling it so I’d say it is definitely important
Missile self destruct is currently tied to guidance time, not flight altitude/attitude. That’s very unlikely to change.
No? The stat card values have no impact on that at all. Check the missile data sheet if you want, statcard values have no impact at all on missile flight performance metrics.
can’t wait though, gonna have to grind out the Lvkv and the ItO over the next week to get ready for it on the dev, can’t wait to try it out.
It should especially be good against those pesky Eurofighters that like to dip over the horizon just to fire off a bunch of brimstones at once as you can move without having to guide the missile and also hit them behind cover.
They have IOG which makes them effective at firing at SPAA who hold still, which is why they shoot them off then dip after they’ve shot a few at a target.
I hope they dont model that rear wagon as a trailer. irl its a two parted band wagon and both parts have their own engines. If the rear one is modeled as a trailer then the mobility is gonna be awful.
So realistically, we are in no better of a situation than we are now. The Kh-38MT and the Pantsir still out-range everything; including this. So what’s the point? If they don’t give it a better IRIS-T missile, there is genuinely no point in adding this.
A lot of CAS flies in way closer than maximum standoff range, that’s why the Type 81 is statistically performing so well. Systems like this are incredibly deadly to anyone that just wants to take their chances to dump their air to ground payload in one quick pass. So they should help push CAS back some.