Edited the above post for more information. I think the SLM version has datalink though. :)
Edit:
I also think you’ve misunderstood the IIR functionality and how the missile achieves such great tracking despite flares, it’s got very little to do with distance of the lock. It’s more like it’s got a library of images in a hard rive that it compares to any heat source it sees and then only locks things that looks like a predetermined target.
Be sure to look for the Giraffe 1X and not the Giraffe AMB radar, they are completely different radars but many sources just say “Giraffe” without specifying :P (The Giraffe 1X is still VERY good though)
Oh I know how it works, I only mentioned distance because of how gaijin models the current TY90 which has the same type seeker but isnt modelled in that regard (just functions like any IR missile)
My issue with range is, if LOBL like it seems to use the IR before launch, then covering a 10-12km distance means theres more chances for flares to counter the missile. I just dont expect gaijin to model its imaging ability because the TY90 hasnt got it since day 1
It’s the first vehicle of many with an IIR sensor, in the past we usually got information once more things were already announced. There’s at least the Chinese thing still coming.
Non IIR missiles with decent IRCCM are already pratically unflarable in game. Unless something is actually broken this won’t be any easier to flare than a SAM 1C or TY-90.
I’ve flared 1Cs before in game, TY90 no. but when you increase the launch range, you increase the time its seeing “flares” for the seeker to get spoofed basically. gaijin dont have the IIR seeker modelled at all in game, its just a VERY glorified value in code to make it “almost” flare resistant.
This is my concern with it having s 10-12km range, just means the seeker has “visibility” of the flares longer with the potential to be confused by it (assuming they flare at the beginning of launch phase) I could be wrong and it basically be a TY90 with 2x the range (which ide love) but I just dont get that feeling
Very fast updates as well. Unlike Pantsir, this one can scan the entire 70° elevation in one go. Max range is 75km I guess, but fighter sized targets are up to ~30km or so. Still plenty enough especially in WT.
Pantsir has guns and is very often used offensivly. They can shred western tanks from the side and disable them with this multi barreled hellfire in no time from any direction.
Thats why its stats differ to pure SAM vehicles which just sit back far behind the lines.
Also keep in mind that non russian nations rarely spawn jets or helis anymore. Who is really willing to spawn 850points to get just Pantsired at spawn. Pantsirs dont have that much air targets to shot anymore. While non russian teams face far more targets, maps are flooded which Suchois and Kamovs.